Wyatt Earp, Frontier Marshal #13
☆ Be the first to review + Add to your collection — Join free# Wyatt Earp, Frontier Marshal #13 The main story follows Wyatt Earp as a mysterious gunman challenges him in Dodge City, claiming to be a "tombstone gunhand" seeking fame by defeating Earp—only to reveal he is actually a friend and former townsman who deliberately lost the fight to help Earp maintain his reputation. In the backup story "Wounded Cowman" by Whitman Marsh, Doc Steed, a frontier physician in New Rockport, loses his medical practice after treating a nester named Ephraim Teller for a gunshot wound, as the local community ostracizes him; Doc Steed ultimately refuses to abandon his principles when Teller's daughter Mary Lou comes to him at gunpoint demanding he help save her father's life, leading to his redemption in the town's eyes. A brief humorous filler story depicts a cowboy boss dealing with a prairie fire accidentally started by his employee.
When a tough lawman with a past as a buffalo hunter, freighter, and town marshal arrives in the rough-and-tumble silver boomtown of Tombstone, Arizona, he's drawn into accepting a federal deputy marshal's badge—despite his intention to leave law enforcement behind. Wyatt Earp takes the job and moves quickly to restore order, riding shotgun on the robbery-plagued Benson stage and earning the hatred of the lawless men he's tamed. Now a group of hardened gunmen from his old stomping ground have come to Tombstone with vengeance on their minds, and Earp will have to prove why they made a mistake.
Wyatt Earp enters a horseshoe pitching contest with a diamond prize to raise funds for an orphanage, but his victory attracts the dangerous attention of the jeweler who crafted the prize. When a thief attempts to steal the horseshoe from Earp's hotel room, the marshal discovers there's far more to the contest and its ornate prize than meets the eye.
Pistol Packing Pattie crosses paths with the town's self-proclaimed wit, Jed Farrel, who's eager to show off his cleverness with a joke—but Pattie has a sharp comeback ready that cuts right through his swagger. It's a quick clash of wits in the Old West, with humor winning the day.
When a crooked gambler named Honest Jawn manipulates a naive Easterner named Paul Dunning into becoming the "Six-Gun Kid" to challenge him, Wyatt Earp finds himself caught in the middle of a scheme designed to take him down. Earp must see through the setup and help the young dude realize he's been used as a pawn in Jawn's revenge plot.
Whitey Whiskers spins a tall tale to save his job when Wyatt Earp catches him loafing on the ranch, claiming he's spotted a fire in the hay pile—and then inventing an outlandish family connection to the famous Chicago Fire to talk his way out of trouble. As his increasingly ridiculous story unravels, Earp decides the fast-talking cowpoke is more trouble than he's worth.
Pistol Packing Pattie has a frank conversation with Flash Farrel, the town's most self-absorbed showoff, when he asks why nobody likes him. She doesn't hold back in telling him exactly what she thinks of his vanity and conceit—a dose of honesty that might just shake the great Flash Farrel out of his ego-driven haze.
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Reprints
↩ Reprints Lash LaRue Western #6 (1950), Hopalong Cassidy #56 (1951)
Reprinted in Kid Montana #42 (1963), Mandrake #87 (1966)
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