Wolverine #10
In "Tür ins Jenseits," Wolverine finds himself trapped in a twisted mental labyrinth crafted by Mastermind, as the villain manipulates his and Gambit’s perceptions through a virtual-reality headset. Written by Jeph Loeb and Reinhard Schweizer, with moody, atmospheric art by Tim Sale and coloring by Gregory Wright and Malibu, this 1998 issue dives into psychological tension with a cover by Adam Kubert.
In "Opfer, Teil 3: Kein Ausweg," Martinique Jason—calling herself Mastermind—uses a virtual reality headset to manipulate the minds of Gambit and Wolverine, weaving illusions that test their trust and push them toward conflict. As she exploits their pasts and vulnerabilities, the line between reality and deception begins to blur, leaving both heroes trapped in a psychological battle they can’t easily escape.
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↩ Reprints Wolverine / Gambit: Victims #3 (1995), Wolverine #97 (1996)
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