Warriors of Mars #1
This collection brings together the 2012 Dynamite Entertainment series that reimagines Edgar Rice Burroughs' classic Barsoom adventures. Written by Robert Place Napton and illustrated by various artists, the story follows John Carter as he returns to Mars to face new threats and political upheaval among the warring city-states of the Red Planet. The volume collects the complete miniseries, offering a modern take on the pulp science fantasy saga.
Warriors of Mars #1 (2012) introduces a bold new chapter in the Martian saga, with writer Robert Place Napton and artist Jack Jadson launching a fresh take on the red planet’s struggle. When Jones arrives in a future where Earth has invaded Mars, he’s quickly mistaken for a spy and implanted with a tracking worm—setting off a tense cat-and-mouse game between human forces and the Martian resistance. Cover by Joe Jusko captures the stark, dramatic tone of a world caught between war and survival.
On the anniversary of her mother’s death, Dejah Thoris shares a haunting tale with John Carter: long ago, an Earth man named Gullivar Jones arrived on Barsoom with a magic carpet, only to meet Heru—Dejah’s mother—before she was taken by the Thither people. As the past unfolds, the threads of fate and loss weave a mystery that lingers in the red sands of Mars.
In the scorched ruins of Seth, Gullivar Jones makes a desperate stand against the Thither as Heru flees to safety, unaware he may not survive the flames. Years later, Heru has built a new life in Helium, raised by Dejah Thoris’s father, while a Thither scavenger discovers a mysterious carpet among the wreckage—its origins tied to a man lost to history.
In a tale of forgotten worlds and buried secrets, Dejah Thoris seeks answers about her mother’s past, leading her to a mysterious carpet sold by a Thither scavenger—one that defies all attempts to unroll. When her wish finally frees it, the ancient artifact unleashes Gullivar Jones, long trapped within, setting off a chain of events that draws the attention of the new Thither leader, Zar-Hap. With Dejah now in peril and the past echoing through the present, old enmities resurface as the fate of several lives hangs in the balance.
In a pulse of ancient magic and desperate hope, Gullivar Jones guides John Carter through the desert on a mission to rescue Dejah Thoris, now taken by the Thither people. As the magic carpet grants fleeting wishes—first for Dejah to see her mother, then for her mother to glimpse Jones one last time—the weight of time and loss presses hard. With Heru’s return uncertain, Jones makes a bold choice: to send the carpet forward a thousand years, seeking answers beyond the known world.
In a future where Earth’s colonizers have seized Mars, Gullivar Jones finds himself caught between two worlds—mistaken for a spy by the human occupiers and imprisoned by the Martian resistance. When Colonel Otis and Tarkan Dar deploy a worm to track him, Jones must navigate deception and danger, earning the wary trust of Dejah Carter, the descendant of John Carter and Dejah Thoris, as he tries to survive and uncover the truth.
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↩ Reprints Warriors of Mars #1 (2012), Warriors of Mars #2 (2012), Warriors of Mars #3 (2012), Warriors of Mars #4 (2012), Warriors of Mars #5 (2012)
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