Walt Disney Presents Zorro #7
In "The Runaway Witness," Sergeant Garcia is thrown into a high-stakes game of deception when a mysterious note arrives via rock, hinting at Zorro’s next move. The message claims Zorro plans to free political prisoners being moved to San Fernando—and offers Garcia a trap, urging him to dress his Lancers as the prisoners to catch the Fox in the act. With Alex Toth’s sharp, dynamic art bringing every tense moment to life, this 1967 Western adventure from the Walt Disney Presents Zorro series delivers a clever twist on the classic cat-and-mouse chase, all on a 12-cent cover by Toth.
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Sergeant Garcia is asleep at his desk when a rock crashes through the window with a note attached. It says that Garcia can capture Zorro if he comes to meet with the note writer at a prearranged time and location. The mysterious person tells Garcia that Zorro has learned about the movement of political prisoners to San Fernando and plans to free them. He suggests Garcia dress his Lancers as the prisoners and, when Zorro appears, he can turn the tables on the Fox. With such an advantage, can Garcia finally succeed?
Plot details indexed by the Grand Comics Database (CC BY-SA).