V #1
"Zone neutre" kicks off with a stark, vivid introduction to a desolate future: amid the ruins of a war with the alien Qlov civilization, a group of stranded humans crash-lands in the scorched wastes of Scorchd. Ron Randall’s dynamic art, colored by Bob LeRose, brings to life the harsh landscape and the fragile survivors, including Jinal Ne Comarr, whose quiet strength hints at a leadership role to come. Eduardo Barreto’s striking cover captures the isolation and tension of this new frontier.
In "Zone neutre," a tense clash erupts between resistance fighters and the alien visitors, defying orders from the visitors' command. Amid the chaos, a group of resistance fighters stumbles upon a mysterious city where strange, otherworldly gifts lie hidden—offering both wonder and danger.
In the scorched ruins of Scorchd, a desperate handful of survivors—Advar, Jinal Ne Comarr, Razik, and Lizzak—struggle to endure after a crash that strands them in the midst of a war-torn future. As the echoes of the Qlov conflict rage around them, Jinal Ne Comarr rises as a reluctant leader, guiding the group through a harsh landscape where every choice could mean survival—or surrender.
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↩ Reprints Warlord #63 (1982), V #1 (1985)
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