TV Casper & Co. #30
☆ Be the first to review + Add to your collection — Join freeCasper gets a surprise when his eccentric Uncle Gizmo builds him a ghost bicycle, complete with spooky flair. But when a witch and a bear both try to snatch it, the bike’s eerie tricks send them fleeing in fright.
Casper’s always up for a ride, but when Uncle Gizmo turns the ghost bicycle into a ghost tank, then a ghost airplane, then a ghost train, even the most playful ghost might think twice. Each new vehicle is a wilder, louder, more terrifying spectacle — and somehow, they all still manage to scare the daylights out of everyone they pass.
Casper and Uncle Gizmo's latest ghostly invention—a canoe—sends ripples through the swamp, startling a frog and its lily pads, and even the fish take flight. When the Ghostly Trio remains baffled by the gift's purpose, Casper steps in with a solution that’s as clever as it is unexpected.
Casper teams up with Prince Pippin, a royal in hiding after a sorcerer’s spell erased him from sight, in a whimsical quest to reclaim Pippin’s kingdom. With help from Wendy, who can see through magic, the trio sets off on a lighthearted adventure full of ghostly charm and fairy-tale twists.
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↩ Reprints Blondie Comics Monthly #58 (1953), Blondie Comics Monthly #60 (1953), Chic Young's Dagwood Comics #39 (1954), Chic Young's Dagwood Comics #42 (1954), The Friendly Ghost, Casper #45 (1962), The Friendly Ghost, Casper #50 (1962), The Friendly Ghost, Casper #55 (1963), The Friendly Ghost, Casper #59 (1963)
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