Star Trek Graphic Novel Collection #30
☆ Be the first to review + Add to your collection — Join free"Futures Part One" kicks off a tense, high-stakes mission as Captain Pike leads an undercover operation on the Temazi homeworld to recover an ancient cache of weapons, with Klingons—led by his long-standing rival Kaaj—hot on the same trail. Meanwhile, back on the Enterprise, Admiral April takes command in Pike’s absence, and his unorthodox methods put the crew on edge. Written by Dan Abnett and Ian Edginton, with dynamic art by Javier Pulido and Steve Moncuse, and vibrant colors by Marie Javins, this issue blends espionage and interstellar tension in a story that’s as much about leadership under pressure as it is about the past coming back to haunt the present. The cover by Patrick Zircher and Steve Moncuse captures the moment’s urgency with striking precision.
In "Futures Part One," Number One faces a pivotal choice when offered command of her own vessel—though she declines, her path remains uncertain. Meanwhile, Mia and Joe stumble upon a mysterious artifact said to reveal what lies ahead, but when Mia attempts to study it, she’s suddenly pulled into the future.
In "Future Tense Part Two," Mia Colt finds herself stranded in an alternate future where Captain Pike commands the Enterprise-A and a disillusioned Kirk captains a battered freighter. With both Pike’s ship and Chang’s Klingons hunting them, Kirk and his crew race to get Mia home—before time itself collapses.
In "Now and Then [Part Four]," Captain Pike makes a daring choice, defying orders to pilot the Enterprise to a mysterious point in spacetime where Yeoman Colt might reclaim her place in the timeline and mend the fractured timestream. The journey tests loyalty, time, and the limits of command, all as the crew races against the unraveling of reality itself.
In "Thanatos," Captain Pike leads an undercover mission on the Temazi homeworld to recover an ancient cache of weapons, racing against a rival Klingon team led by his longtime adversary Kaaj. With Admiral April commanding the Enterprise in his absence—and Pike deeply uneasy about her choices—the mission tests loyalty, strategy, and the weight of command in a high-stakes game where every move could spark a war.
In "Nemesis," Kaaj's fierce sense of Klingon honor clashes with the chaos of activated Temazi weapons, forcing him into a desperate choice. April's quick decisions put the Enterprise and the away team in peril, testing loyalty and survival in the face of escalating danger.
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↩ Reprints Star Trek #25 (1974), Star Trek: Early Voyages #12 (1998), Star Trek: Early Voyages #13 (1998), Star Trek: Early Voyages #14 (1998), Star Trek: Early Voyages #15 (1998), Star Trek: Early Voyages #16 (1998), Star Trek: Early Voyages #17 (1998)
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