Special Agent #3
☆ Be the first to review + Add to your collection — Join freeThis issue features two FBI stories starring Special Agent Steve Saunders. The first story depicts Saunders and other FBI agents working with the Nazis' spies to dismantle the largest espionage ring in American history, with the narrative focusing on German-born William Sebold's undercover work and coercion by the Gestapo. The second story, "The Walkie-Talkie Case," follows Saunders investigating the October 1946 robbery of a San Francisco warehouse where cartons of raincoats were stolen; Saunders uncovers sabotage involving a missing machine part and discovers that a company employee named Jim Richards was behind the theft and the use of the food-fighting machine.
When a tip about suspicious gun purchases leads FBI Special Agent Steve Saunders to go undercover as a clerk in a Bangor, Maine sporting goods store, he's positioned at the heart of a manhunt for the notorious Brady Gang—one of the most vicious criminal trios in FBI history. After months of eluding federal agents across multiple states, the gang's pattern of robberies and gun collecting finally gives the Bureau the break it needs. What unfolds is a tense confrontation as the fugitives walk straight into a carefully laid trap.
A San Francisco warehouse hit by thieves six weeks running finally draws the attention of Special Agent Steve Saunders and the FBI, who discover the burglars' clever trick—a strip of celluloid left in the locks—and devise an ingenious stakeout using walkie-talkie units and two-way radio cars to catch them in the act. When the crooks strike again on December 7th, Saunders and his team move in to apprehend them, turning a pattern of brazen robberies into a case for the courts.
FBI Special Agent Steve Saunders pursues two draft dodgers, Stanton and Moennikes, across the frozen Alaskan wilderness in 1943. When the fugitives flee into the snow-covered mountains and forests of Cache Creek, Saunders must track them on foot and by plane through grueling terrain—with an unexpected animal ally playing a key role in the hunt. It's a race against time as the agent closes in on his quarry across one of America's most unforgiving landscapes.
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Reprints
↩ Reprints True Comics #37 (1944), True Comics #53 (1946), True Comics #69 (1948), True Comics #72 (1948)
Reprinted in True Comics #38 (1944)
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