Snarked #3
☆ Be the first to review + Add to your collection — Join freeThis third volume of Roger Langridge's whimsical series continues the adventures of the Red Queen, the Walrus, and the Carpenter as they navigate the absurdities of a Carroll-inspired world. Collecting issues from the 2013 run, it wraps up the storylines with Langridge's signature blend of clever humor and charmingly chaotic art.
In "Fit the Ninth: The Lion and the Unicorn," Roger Langridge's sharp wit and inventive storytelling take center stage as the Bellman’s crew finally reaches Snark Island. After navigating traps and freeing the legendary Lion and Unicorn from their duty, they confront a king who’s forgotten his own children—only to find their escape cut off by sudden fog and a destroyed landing craft. With Langridge handling every aspect of the art and lettering, and Lisa Moore’s colors adding subtle depth, this issue blends whimsy and tension in equal measure. The cover, also by Langridge, captures the moment’s eerie stillness with a striking, moody composition.
In "Fit the Ninth: The Lion and the Unicorn," the Bellman and his crew finally reach Snark Island, only to find the Lion and Unicorn chained and guarding a king who no longer remembers them. As they untangle the island’s strange bonds and confront the king’s quiet refusal to return home, a sudden fog rolls in, hiding their ship and leaving them stranded with a broken landing craft.
In "Fit the Tenth: Beware the Cyberwock!", the Gryphon takes control of the Mad Hatter's ship and sails toward Snark Island, unleashing the fearsome Cyberwock on Walrus and his friends. As the creature prowls the island, the Gryphon and several allies disappear without a trace—just like the Baker before them—leaving the group on edge. Meanwhile, King Russell begins to remember something long lost, though what that means remains unclear.
In "Fit the Eleventh: Smiles and Soap," the Walrus and his companions find the Baker stranded on Snark Island, having been flung forward in time after his run-in with the Snark. When they track down the creature’s lair, the group must decide whether to follow Rusty inside—before the cave claims them all.
In "Fit the Twelfth: For, the Snark Was a Boojum, You See," Jo and her unlikely allies face the elusive Snark on a strange, shifting island, where even the air feels like a riddle. After a tense confrontation that leaves one friend vanished and another wielding a fork with surprising authority, the aftermath brings quiet revelations and long-held waits—some for a reunion, others for a farewell.
In "Smiles and Soap," the duo Walrus and McDunk step out of the panel to chat with readers about their behind-the-scenes work editing *Snarked*—all while keeping their real identities hidden from their creditors. The story’s playful tone and fourth-wall breaks make for a clever, self-aware moment in the anthology’s humor-driven world.
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↩ Reprints Snarked #4 (2012), Snarked #9 (2012), Snarked #10 (2012), Snarked #11 (2012), Snarked #12 (2012)
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