Seriemagasinet #10/1958
In "Fort Desolation!", a desperate stand at a remote frontier outpost becomes a test of cunning and courage when Lieutenant Foley devises a bold ruse to break the siege. With Comanche forces closing in, he sends Tall-As-A-Hill—a scout with a mysterious past—into the fort with a forged message of impending reinforcements, setting the stage for a dramatic counterattack. As the enemy launches a sudden assault, Foley’s small force uses noise and deception to turn the tide, while the defenders emerge in time to drive the attackers back.
In "Belønningsbanditten," the elusive Floyd Burke, known as the "Reward Robber," makes a peculiar rule: he only steals exactly the amount of his own bounty. When the Twins convince a banker to raise the reward to $20,000, chaos ensues—Walt is knocked out while guarding it. Forced to play sheriff, both brothers don their badges and set out on a wild chase, only to face a grizzly bear that knocks Walt cold. With quick thinking and teamwork, they manage to fend off the beast and close in on Burke, but Walt still dreams of the day his brother’s true heroism is recognized by the townsfolk.
In "Ond ånds grep!", the lone Indian archer Strong Bow ventures into a ghost town where two terrified survivors mistake him for a monstrous figure from the Badlands. Drawn into a treacherous canyon, he confronts a terrifying, giant reflection of himself—a weapon forged by a forgotten enemy—forcing him to face not just a physical threat, but the shadow of his own legend.
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