Psycho #24
☆ Be the first to review + Add to your collection — Join freeThis 1975 Winter Special anthology issue features multiple horror stories, including "The Truth About How Dracula Became a Vampire," which takes place within Castle Dracula's dungeons and explores the origin of the vampire curse. Another major story is "Monster, Monster," a continuing saga in which a character undergoes a painful supernatural transformation while obsessing over England and a woman with an amulet, ultimately dying as the pain subsides and leaving only hate behind; the narrative promises vengeance for this death in the next chapter titled "The Arms of Death Are Ever Open!" A third featured story involves warriors searching for a lost temple tomb containing a golden dagger and treasure, only to find the cave sealed and their diving expeditions fruitless, though they remain hopeful about discovering the tomb. The issue also includes "...If I Should Die Before I Wake," written by Victor Buckley and illustrated by Andy Crandon, depicting a vampire reflecting on his cursed existence and the isolation of his graveyard haunt.
Within the dungeons of Castle Dracula, the young Count Vlad orders his loyal gardener, Rathskeller, to be set free in the forest at midnight—on the night of the full moon, when the Count transforms into a werewolf. Though Rathskeller fears the hunt, he must survive until dawn to earn his freedom, while the beast within the Count begins his deadly pursuit.
A young man inherits a mysterious, ancient book said to contain forbidden knowledge about prehistoric horrors and the return of the Shoggoths, and as he begins to read, he realizes the text may be altering his mind in ways he can't comprehend. The story unfolds through eerie, cryptic passages that hint at the book’s power to unravel sanity, leaving the reader to wonder what horrors lie within its pages.
Three mercenaries, driven by greed and guided by a map drawn on human skin, dive into the sunken ruins of an ancient tomb on a forgotten island, seeking the legendary treasure of the dead king Morak-Kula. As they uncover the gold-laden cavern, they unknowingly unleash a horror buried for centuries—swarms of living beetles erupting from the sealed lips of the mummified king, devouring everything in their path.
A vampire, vulnerable only in sleep, grows uneasy as his crypt becomes increasingly disturbed by daytime visitors and construction crews. When a group of workers discovers his coffin during a demolition, they mistakenly move it to a cemetery office, where it’s stored in a deep freeze—unaware that the vampire inside is trapped in a state of suspended animation, his fate now in the hands of mortals.
A former doctor in Changsha awakens to a terrifying transformation after a failed suicide, finding himself immune to death by day yet tormented by sunlight—and drawn to human blood by night. When he seeks guidance from a wise scholar, he learns he has become a vampire, a walking corpse bound by primal lusts and the curse of immortality. As the city's police close in, he must confront the violent truth of his new existence and the deadly consequences of surviving.
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Reprinted in Dossier Negro #70 (1975), Dossier Negro #74 (1975), Vampyres #4 (1989), Vampyres #[nn] (1991), Cerebus Archive #1 (2009), Eyrie #30 (2025)
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