My Little Margie's Boy Friends #9
☆ Be the first to review + Add to your collection — Join freeIn "My Little Margie's Boy Friends," a man attempts to impress Margie by purchasing her flowers at a florist shop, offering her a two-dollar bouquet. Later, two boys named Boit and Wicky create an elaborate "television set" using a cardboard cutout and hidden megaphone to stage a fake Democratic convention in their garage, complete with a shadow-picture illusion and sound effects. When a real burglar named Gentleman Mort accidentally appears on their improvised screen during a performance featuring Councilman Williams, the boys must decide whether to use their $100 reward for capturing him on a real television or a correspondence course in detective work.
A young man decides to win over a girl with a two-dollar bouquet, but his romantic gesture goes hilariously awry when the flowers meet an unexpected fate. Determined to salvage the situation, he heads back to the flower shop to reclaim his money—only to discover a shop policy that forces him into an even more chaotic solution.
Glamorous Gladys is determined to become a model and won't let a little chaos stop her — much to her father's dismay as she attempts to master everything from proper posture to makeup technique. When a real model moves in next door, Gladys gets a firsthand look at what the profession actually entails, and her ambitions take an unexpected turn. This 1957 humor story delivers the madcap energy you'd expect from My Little Margie's Boy Friends, with plenty of slapstick mishaps along the way.
When Margie's two boyfriends catch sight of her flirting with a mysterious new man on the street, they jump to all the wrong conclusions—leading to accusations, arguments, and a series of increasingly frantic confrontations. As jealousy spirals and fists start flying, everyone's so busy fighting that nobody stops to ask Margie what's *actually* going on. It's a classic case of miscommunication in "Margie's Secret Life!"—a five-page romp that proves sometimes the real mystery isn't who Margie likes best, but what everyone's too worked up to notice.
When a young woman lands a job demonstrating an ultra-modern "dream house" loaded with automated features, she's tasked with showing off its push-button conveniences to prospective buyers—but her enthusiastic button-pushing creates absolute chaos as the house's various contraptions spin, transform, and malfunction in hilarious ways. As customers tumble through surprise rooms and get caught in the mechanical mayhem, Margie's unorthodox sales method somehow proves unexpectedly effective.
Dopey Danny Dee is reluctant to attend the school dance tonight, and when pressed, he reveals an embarrassing secret: he learned to dance over the telephone and can only dance with a telephone! A hapless young man discovers the unexpected consequences of an unconventional approach to mastering the steps.
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↩ Reprints Captain Marvel Adventures #140 (1953), Captain Marvel Adventures #142 (1953)
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