Marvel. Официальная коллекция комиксов #103
In the wake of his escape from the legendary Soul-Catcher, the Super-Skrull—posing as the enigmatic Joshua Plague—turns his fury on the Human Torch, leaving the Fantastic Four fractured. Now, with the city under siege and the odds stacked against him, Spider-Man must step up alone to stop the alien warlord’s rampage.
In "null," Spider-Man and Ms. Marvel race to stop the Super-Skrull, who's hunting a mysterious crystal capable of hyperspace travel. The trail leads them to a ship at sea, where the alien threat has cornered an antiques dealer—only to find the crystal's power is tied to a far more dangerous force from beyond.
When Brian Braddock, newly arrived as an exchange student, discovers he’s been paired with Peter Parker as a roommate, the clash of cultures and heroics is inevitable—especially when their first encounter ends in a rooftop tussle. Just as they’re starting to settle into their unlikely partnership, the mysterious Arcade captures them both, setting the stage for a game of survival where only the wits and courage of the two heroes may offer a chance to escape.
In a tense showdown orchestrated by Kraven the Hunter, the feral hero Tigra is forced to battle Spider-Man in a deadly game of survival. With Kraven's collar tightening its grip, Spider-Man must find a way to free Tigra before the hunt claims them both—then unite with her to turn the tide against their captor.
In a haunting twist of fate, Spider-Man and Mary Jane Watson stumble upon Man-Thing on display in a traveling circus, its swamp-born origins hidden beneath spectacle. When Peter and MJ return the creature to its natural home, they set off a chain of events that leads Man-Thing—and the web-slinger—toward a remote Florida house where D'Spayre holds a dying sorcerer and his young apprentice. With the swamp alive with ancient magic and unseen threats, the two must face the darkness before it consumes them all.
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