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Magic Agent #1 cover
Cover: Kurt Schaffenberger
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Magic Agent #1

Jan 1961 · American Comics Group · 0.12 USD
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Secret agent John Force, a supernatural operative for American intelligence, uses his magical powers to combat enemy threats. When Nazi forces plan to raid an American security meeting and steal classified information about a communist-backed rebel uprising in Baronia, Force employs illusion magic to trap gangsters in an alley, then uses his mysterious medallion and extra-sensory perception to locate a safe house and recover stolen documents. After thwarting the enemy plot, Force attends a security briefing where his superiors discuss preventing communist financing of the rebels and task him with finding a dying man at Metropolitan Hospital who holds crucial intelligence.

Contains 4 stories
John Force, Magic Agent!
13 pp · Spy, Superhero

When a crucial invention called AGMIML vanishes from the Ace Electronic Laboratories, the American Security Group puts out an emergency call to their top operative—John Force, a secret agent whose uncanny record for solving impossible cases seems practically magical. Armed with a mysterious medallion that grants him telepathy, illusion, extra-sensory perception, and hypnosis, Force picks up the trail at a traveling carnival, where he zeroes in on Saunders the Sorcerer and uncovers a connection to the theft. With time running out and foreign agents closing in, Force must use all his strange powers to track down the stolen device before it leaves the country.

Ultimatum
1 pp

General De Forrest convenes an urgent meeting of the Joint Chiefs of Staff to warn of a grave threat: the dictator of Serbia is secretly planning to deliver an ultimatum to America, demanding the withdrawal of troops from Europe or face a guided atomic missile strike. The general lays out the intelligence and the stakes, setting the stage for a high-stakes confrontation that will test America's resolve and ingenuity.

D-Day, H-Hour!
7 pp · Spy, Superhero

In 1961, John Force—a fearless Allied operative—takes control of an underground resistance cell in Nazi-occupied Europe, earning both fierce loyalty and dangerous jealousy from the local leader. When betrayal leads to the underground's capture and Force facing a firing squad, he discovers that the spirits of history's greatest sorcerers—Nostradamus, Merlin, and Cagliostro—have granted him their magical powers to save the cause of freedom. With telepathy, illusion, and hypnosis suddenly at his command, Force must use these extraordinary abilities to turn the tables on his Nazi executioners and alter the course of the impending D-Day invasion.

The Cougar Strikes!
6 pp · Spy, Superhero

John Force of the American Security Group uses his mystical powers to track down Franz Kueger, a ruthless war criminal orchestrating a massive bank heist to finance a communist rebellion in Baronia. When Force is captured, his fellow ASG operatives—each blessed with their own extraordinary abilities—race to rescue him before Kueger's scheme spirals beyond their control. It's a race against time as America's secret agents prove that their greatest strength lies in working together.

ComicBooks.com Value

Our Model is In Beta
Raw (VG) $10
CGC 9.2 · 1 in census $172*
CGC 9.0 none in existence
CGC 8.5 · 2 in census $80*
CGC 8.0 · 1 in census $62*
CGC 7.5 none in existence
CGC 7.0 none in existence
Show all 12 grades
CGC 6.5 none in existence
CGC 6.0 none in existence
CGC 5.5 none in existence
CGC 5.0 · 1 in census $30*
CGC 4.5 none in existence
CGC 4.0 · 1 in census $30*
* estimate — limited direct-sales data at this grade
Our model’s value — refined as new sales data arrives · CGC census counts shown where available

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Full credits

letterer Ed Hamilton
cover pencils, inks Kurt Schaffenberger

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