Kid Montana #25
☆ Be the first to review + Add to your collection — Join freeKid Montana uncovers a scheme by the outlaw Mart Held to frame an innocent man, Pete Getty, for horse theft. When the Kid confronts Held at the Almaro, Held challenges him to a dangerous showdown with multiple armed men, but the Kid exposes Held's crimes and defeats him with help from the sheriff. After the Kid reveals that Held and his associates stole from Jess Davis and robbed his room, the three criminals are arrested, and the Kid ensures that the reward money goes to Davis's widow who works as a laundress at Fort Benson.
When Kid Montana witnesses an Apache attack on a cavalry supply train, he's captured and brought before Chief Tall Pine, who recognizes him as a trusted ally and asks him to discover why the soldiers have violated their treaty. The Kid must navigate between a hateful Major intent on destroying the Apache and the escalating violence threatening to engulf the prairie, all while uncovering the dark secret that binds the Major to the very people he's sworn to eliminate.
Kid Montana rolls into the mining town of Dawgleg on election day hoping for a hot meal, but instead gets caught up in the corrupt schemes of Mayor Big Jim Kilroe—a tyrant who's rigging the vote and terrorizing anyone who opposes him. When Montana refuses to play along with Kilroe's crooked ballot scheme, he's thrown out of town with a threat on his life, but the drifter has other plans: he's decided to run against Kilroe himself and give the frightened townspeople a fighting chance. Armed with determination and some unconventional methods, Kid Montana prepares to take on the most dangerous man in Dawgleg.
Johnny Pearl has amassed nearly $100,000 through a string of robberies, determined to gather enough cash to reinvent himself as a wealthy gentleman back East—but the sheriff has been tracking his moves and sets a trap using a tip about an easy target. When Johnny strikes at last, he finds he's walked straight into the law's snare.
Kid Montana takes on a dangerous assignment as bodyguard for a young man carrying his family's cotton crop proceeds down river on the steamboat River Hawk, only to find himself caught in a rigged poker game and a deadly confrontation with a crooked gambler and his brutal enforcer. When marked cards are exposed and violence erupts across the crowded saloon and deck, Kid Montana must navigate treacherous waters—both literal and figurative—to protect his charge and survive the desperate odds stacked against him.
ComicBooks.com Value
Find on ebay
Read it digitally
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Full credits
Reviews
Reader reviews
No reader reviews yet.