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Justice Machine#16
Cover: Mike Gustovich

Justice Machine #16

Apr 1988 · Comico · 1.75 USD; 2.50 CAD
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“Three to Make Ready…”

In "Three to Make Ready…", the Justice Machine's search for the missing Demon takes a chilling turn as Jemin reflects on Robert’s past during a quiet moment on guard duty. With a casual game of Pyramids against Talisman ending in Jemin’s victory, the familiar rhythm of their bond shatters—revealing the unsettling truth that Demon, Talisman, and Diviner have all been replaced, and Jemin is now the next target. Written by Doug Murray and illustrated by Mike Gustovich, with colors by Tom Vincent and letters by Bob Pinaha, this 1988 Comico issue delivers a tense, atmospheric shift in the series, its cover by Gustovich capturing the growing unease.

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writer Doug Murray · artist, inker Mike Gustovich · colorist Tom Vincent · letterer Bob Pinaha · cover Mike Gustovich

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Full credits

artist, inker Mike Gustovich
colorist Tom Vincent
letterer Bob Pinaha
cover pencils, inks Mike Gustovich

Full plot ⚠ may contain spoilers

▸ Reveal full plot — may contain spoilers

As the search for Demon continues, Jemin talks to Robert about his former life. While on guard duty, Jemin and Talisman play a friendly card game of Pyramids, which Jemin wins. That’s when he discovers that Demon, Talisman, and Diviner have all been replaced.. and he’s next.

Plot details indexed by the Grand Comics Database (CC BY-SA).

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