Justice League: The New 52 #1
☆ Be the first to review + Add to your collection — Join freeThis collection kicks off DC's New 52 era for the Justice League, gathering the early issues that reintroduced the team in a modern, rebooted continuity. It follows the initial formation of the League as Batman, Superman, Wonder Woman, The Flash, Green Lantern, Aquaman, and Cyborg unite against a looming alien threat, with appearances from Steve Trevor and Etta Candy, while also setting up the conflict with Ocean Master.
"Justice League, Part One" kicks off DC’s The New 52 with a high-stakes team-up that begins in chaos: Green Lantern and Batman clash with a seemingly rogue Superman, forcing them to call in the Flash. As tensions rise, the heroes unite around a shared secret—the Mother Box—and its sudden activation unleashes a wave of energy that not only opens a boom tube to Metropolis but also awakens the device within Dr. Stone, unleashing a surge of destructive power that critically injures Victor Stone. Written by Geoff Johns and illustrated with explosive precision by Jim Lee, with inks by Scott Williams, colors by Alex Sinclair, and letters by Patrick Brosseau, the cover by Jim Lee and Scott Williams captures the moment of collision.
In the wake of a mysterious alien arrival, Batman finds himself hunted by Gotham's Finest—until Green Lantern intervenes. Now on the run, the two heroes forge a tense alliance to track down the alien and uncover the truth, leading them to Metropolis and a confrontation with Superman, whose reaction is far from welcoming.
In "Justice League, Part Two," Green Lantern rallies the Flash to confront Superman, whose growing power threatens to overwhelm even the mightiest heroes. As tensions rise, the team unites around a shared secret—their outlawed status and the mysterious Mother Box—only to be thrust into chaos when the device activates, summoning an army of parademons to Metropolis and unleashing a surge of energy that critically injures Victor Stone.
In "Team-Up: Green Arrow," Jo tries once more to earn a spot on the Justice League, facing down lingering skepticism from teammates still wary of past mistakes—especially after the fallout with Martian Manhunter. The story unfolds as Jo’s determination meets the League’s cautious resistance, testing what it truly means to belong.
In the prologue to Justice League: The New 52 #1, Aquaman confronts Orm in a tense meeting that tests the fragile peace between Atlantis and the surface world, while Amanda Waller makes a calculated move to enlist Black Manta for the Suicide Squad.
In "Throne of Atlantis, Chapter One," Aquaman races to uncover the truth behind a sudden naval missile strike that plunges Boston and Metropolis into chaos with devastating tidal waves—events he knows are no accident. As the surface world reels, he realizes the ocean’s depths are stirring with a threat far older than any human war.
In "Throne of Atlantis, Part Two," Aquaman, Batman, and Mera race against time to save Gotham from a catastrophic flood unleashed by Atlantean forces. With Vulko revealing Orm’s vengeful campaign against the surface world, the Justice League faces a tense choice: intervene or give Arthur a final chance to stop his brother before the city is lost.
In "Throne of Atlantis, Chapter Three: Friends and Enemies," Aquaman’s desperate attempt to prevent a full-scale war with Atlantis puts him at odds with Superman, Batman, and Wonder Woman, forcing him to confront his closest allies. As Orm unleashes Atlantean forces to crush the League, the situation spirals—until Cyborg makes a critical call for backup.
In "Throne of Atlantis, Chapter Four," Cyborg receives a crucial upgrade from his father, enabling him to dive deep into the ocean to rescue his captured teammates. As Aquaman and Batman venture into the eerie depths of the Trench, Cyborg’s reinforcements clash with Atlantean forces laying siege to Boston.
In "Throne of Atlantis, Chapter Five," Aquaman faces the truth that Vulko orchestrated the missile strike that ignited the war against Atlantis. As Ocean Master leads Atlantean forces in a desperate defense, the Justice League arrives to shift the tide—leading to a final confrontation between Arthur and Orm, who ultimately yields the throne. With the kingdom in ruins and loyalty tested, Arthur turns his focus to the man he once trusted most.
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↩ Reprints Justice League #1 (2011), Justice League #1 (2011), Justice League #1 (2011), Justice League #1 (2011), Justice League #1 (2011), Justice League #2 (2011), Justice League #2 (2011), Justice League #3 (2012), Justice League #3 (2012), Justice League #4 (2012), Justice League #4 (2012), Justice League #4 (2012), Justice League #1 (2012), Justice League #5 (2012), Justice League #5 (2012), Justice League #6 (2012), Justice League #6 (2012), Justice League #6 (2012), Justice League #7 (2012), Justice League #7 (2012), Justice League #8 (2012), Justice League #8 (2012), Justice League #9 (2012), Justice League #9 (2012), Justice League #10 (2012), Justice League #10 (2012), Justice League #11 (2012), Justice League #11 (2012), Justice League #12 (2012), Justice League #12 (2012), Justice League #12 (2012), Justice League #0 (2012), Justice League #13 (2012), Justice League #13 (2012), Aquaman #14 (2013), Justice League #14 (2013), Justice League #14 (2013), Aquaman #14 (2013), Aquaman #15 (2013), Justice League #15 (2013), Justice League #15 (2013), Justice League #15 (2013), Aquaman #15 (2013), Aquaman #16 (2013), Justice League #16 (2013), Justice League #16 (2013), Aquaman #16 (2013), Justice League #17 (2013), Justice League #17 (2013), Justice League: Origin: The Deluxe Edition #[nn] (2020)
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