Green Arrow #3
This collection continues the 2015 Green Arrow series, following Oliver Queen as he fights corruption in Seattle. The volume features the 'Against the Wall' story arc, with creative team work by Benjamin Percy and artists including Otto Schmidt and Juan Ferreyra. It collects issues #13-17 of the series, pitting Green Arrow against new threats while exploring his evolving relationship with his allies.
In "Moving Target [Part 1]," Green Arrow is pushed to the edge when a tragic misjudgment leads to a devastating mistake—one that haunts him long after the dust settles. Written by Mike Grell and illustrated by Ed Hannigan, with inks by Dick Giordano and Frank McLaughlin, the issue captures a raw, introspective turn for the archer, as guilt and self-doubt take hold. Dinah reaches out to Hal Jordan for help, setting the stage for a story that grapples with consequence and the fragile line between justice and instinct. The cover by Ed Hannigan and Dick Giordano perfectly frames the tension of the moment.
In "Moving Target [Part 1]," Ollie returns to Seattle to deliver flowers for Dinah, slipping into a quiet rhythm of small acts of kindness—until a sniper’s bullet shatters the calm. With the city watching and danger closing in, Ollie must stay one step ahead, turning his familiar streets into a high-stakes game of survival.
In "Seattle & Die [Part 1]," Ollie and Dinah are drawn into a tense standoff at a jazz club when a robbery erupts—only to be interrupted by a shadowy marksman who saves them with cold precision. As Green Arrow tracks the mysterious gunman, he’s forced to confront the unsettling question: is this stranger a savior, or something far more complicated?
In "Seattle & Die, Part 2," Green Arrow finds himself drawn into a tense, high-stakes standoff when Australian intelligence agents close in on a man who once saved his life—now grappling with a deep-seated desire to end it all. The story unfolds with raw emotional weight as the hero tries to reach someone on the edge, navigating danger and moral complexity in a city already on edge.
In "The Horseman, Part 1," a mysterious figure known only as the Horseman terrorizes a town’s underbelly, hunting for a girl with a dangerous secret. When Green Arrow arrives, he finds her body crucified—just as the Horseman vanishes into the shadows, leaving only a trail of blood and unanswered questions.
In "The Trial of Oliver Queen [Part I]," Green Arrow's life unravels after he fatally shoots a teenager wielding a paintball gun, mistaking the act for a real threat. Haunted by guilt and spiraling into despair, he turns to drink until Dinah reaches out to Hal Jordan for help.
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Reprints
↩ Reprints Green Arrow #13 (1988), Green Arrow #14 (1989), Green Arrow #15 (1989), Green Arrow #16 (1989), Green Arrow #17 (1989), Green Arrow #18 (1989), Green Arrow #19 (1989), Green Arrow #20 (1989)
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