Gotham Central TP #3
In "Soft targets parte uno," Gotham’s fragile peace shatters when the Mayor is assassinated during a public meeting, followed swiftly by the murder of Superintendent Purnell and one of the investigating officers—both felled by snipers. With the Joker's chaotic presence looming and the city on edge, the M.C.U. is pushed to summon the one figure they can’t afford to ignore: Batman.
In "Soft targets parte due," the Gotham Central Unit is under siege as the Joker’s latest game turns deadly—rumors swirl that he’s behind the Mayor’s murder, and the media’s relentless scrutiny pushes the detectives to the edge. With a live webcam feed and a chilling countdown, the Joker taunts the M.C.U., turning every street corner into a potential trap.
In "Soft Targets Parte Tre," the Gotham Central Detectives press on in their search for the Joker, following a trail to the gun dealer who supplied his rifle. With the acting Mayor pushing for quick results, they arrest a group of low-level henchmen known as the Killer Clowns—though the gang knows nothing. Just as Lt. Probson steps outside for a smoke, the Joker walks up and surrenders himself, turning the investigation in an unexpected direction.
In "Soft targets parte quattro," the Gotham Central Detectives press their interrogation of the Joker, desperate to locate Angie Molina before it's too late. As tensions explode in the precinct, chaos erupts when the Joker turns the tables on his captors, leading to a violent confrontation that leaves several officers dead. With time running out, Detective Chandler and Patton race to uncover Molina's location, only to face a deadly trap—and Batman’s sudden arrival changes everything.
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↩ Reprints Gotham Central #12 (2003), Gotham Central #13 (2004), Gotham Central #14 (2004), Gotham Central #15 (2004)
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