Golden-Age Men of Mystery #7
☆ Be the first to review + Add to your collection — Join free"Annihilation in the Air" delivers a pulse-pounding twist on the classic air race thriller, with Bill Ward handling both pencils and inks for a crisp, dynamic look that captures the rush of flight and danger. When Jim and Susan witness a mid-air explosion and a plane in distress, their heroic instincts kick in as Bulletman and Bulletgirl—but what begins as a rescue quickly unravels into a deadly conspiracy among the racers. The cover by Bill Black adds a striking, high-stakes visual to this 1998 Golden-Age Men of Mystery tale.
In "null," Skyman faces a bizarre threat as giant dragonflies descend upon the city, disrupting war production with terrifying precision. With no time to spare, he must uncover the secret behind their creation before the city falls to this unnatural invasion.
In "null," Cal Martin—known as Rocketman—takes on a chilling case in a city where fear is weaponized: a gang uses psychological terror, making victims believe they’ve run someone over and killed them. With no bodies and no witnesses, the line between guilt and illusion blurs, and Rocketman must uncover the truth before the paranoia spreads.
In "Annihilation in the Air," Jim and Susan witness a deadly turn during a cross-country air race when one plane explodes and another goes down. As Bulletman and Bulletgirl rush to help, they uncover a sinister scheme: two pilots are sabotaging the race to eliminate their rivals.
In "null," the Heap’s forgotten past surfaces as he encounters Rickie Wood in the woods, where the boy’s runaway motorized German airplane becomes a fateful tether between them. What begins as a chance meeting quickly takes on a strange, unshakable rhythm, drawing the two into a bond as unpredictable as the machine that brought them together.
In "null," former mob enforcers Grogan and his crew flee their past by joining the army, hoping to disappear—only to find new ways to run, from boxing bets to bank heists, until The Eagle and Buddy close in on their trail.
In "The Old Shell Game," Don and Sandra attend a party that takes a turn when an old flame of Don’s shows up, stirring tension and suspicion. With the help of the Phantom Lady, a mystery unfolds around stolen jewels and a hidden clue beneath the surface of a swimming pool.
Fighting Yank and Kid Quick take on a high-stakes mission for the Mexican government, tracking down the notorious Chili Con Carnage and her sidekick Taco Gorscht. What starts as a straightforward takedown quickly unravels when the duo discovers the truth behind the villainess’s motives—and the real reason she’s on the run.
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Reprints
↩ Reprints The Eagle #2 (1941), Big Shot Comics #32 (1943), Airboy Comics #9 [32] (1946), Punch Comics #19 (1946), Master Comics #99 (1949), Phantom Lady #2 (1955)
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