Fables: The Deluxe Edition #5
☆ Be the first to review + Add to your collection — Join freeThis deluxe hardcover collects issues #34–45 of the acclaimed Vertigo series, continuing the epic saga of fairy tale refugees living in modern-day New York. The volume includes the 'Homelands' story arc, where Bigby Wolf journeys to the Adversary's realm, and the 'Arabian Nights (and Days)' arc, which introduces characters from the Arabian fables. Features a larger trim size, restored coloring, and a gallery of cover art by James Jean.
In "Jack Be Nimble Chapter One," Sinbad faces the consequences of Yusuf’s actions, but instead of punishment, he’s given a chance to rebuild—offering to uphold Fabletown’s laws in a new settlement modeled after Baghdad’s version of the town. With King Cole as his liaison and freed slaves choosing to stay, Sinbad begins a fragile new chapter, balancing loyalty, justice, and the uncertain future of a community still learning to coexist. Written by Bill Willingham and illustrated by Mark Buckingham, with inks by Steve Leialoha and Andrew Pepoy, colors by Daniel Vozzo, and letters by Todd Klein, the issue’s striking cover by James Jean captures the story’s quiet tension and promise.
Jack Be Nimble Chapter One follows the high-stakes premiere of Jack’s first film, the opening chapter of a trilogy chronicling his Fable adventures, as he waits anxiously for the mysterious Mr. Trick to appear—his absence casting a shadow over the celebration.
In "Jack Be Nimble Chapter Two," Moss’s growing influence in Hollywood begins to unravel as a mysterious phone call unsettles him—someone from the past knew Mr. Trick before Nimble Pictures rose to fame. The past isn’t done with him, and secrets buried in the studio’s origins start to surface.
In "Homelands Chapter One: Death & Taxes," the enigmatic Black Knight travels through the treacherous landscapes of the Homelands, his magic cloak shielding him from unseen dangers as he seeks answers about the Adversary and his growing forces. With each step toward the Governor General’s castle, the weight of his mission grows, and the secrets he uncovers begin to unravel the fragile truth beneath the realm’s surface.
In "Homelands Chapter Two: The Saint George Syndrome," the Black Knight moves ever closer to the Emperor, his path marked by the fall of a dragon and three legendary knights. Though the Emperor’s administrators sense his approach, they remain blind to his location—his witching cloak rendering him unseen, a ghost among the fabled.
In "Homelands Chapter Three: Petition Day," Lieutenant Bloom arrives at the Emperor’s castle on a day when all are welcome to present their grievances—each hoping for justice in the Emperor’s singular, unpredictable way. As the crowd swells, the Snow Queen grows certain that the assassin she’s been hunting is among them, and when the Black Knight strikes, his target is the Adversary—but not before the Snow Queen closes in.
In "Meanwhile," Mowgli reconnects with old friends at the Farm, settling into life in Fabletown after his arrival. Meanwhile, Prince Charming, Beauty, and Beast question a Fable suspected of spying for the Adversary.
In "Homelands Chapter Five: Pax Imperium," Geppetto concludes his account of the Adversary’s rise as Pinocchio grapples with the weight of the past. When Blue finally encounters Red, the two forge a fragile alliance and vanish into the shadows, slipping away through the witching cloak’s magic.
In "Arabian Nights (and Days) Chapter One: Broken English," the arrival of the Arabians in Fabletown sparks a whirlwind of miscommunication and cultural collision, turning the usually orderly town into a whirl of confusion. As Prince Charming grapples with the unexpected realities of being mayor, he discovers that leadership in this strange new world is far from the fairy tale he once imagined.
In "Arabian Nights (and Days) Chapter Two: D’jinn & Tonic with a Twist," Jo and her fellow Arabians settle into life in Fabletown, but tensions rise when whispers of a captured d’jinn stir unease at the mayor’s office and the Farm. When Yusuf fears Sinbad has been enchanted, he frees the spirit and makes three wishes that send ripples of danger through both Baghdad and Fabletown—without knowing what truly stirs in the shadows.
In "Arabian Nights (and Days) Chapter Three: Back to Baghdad," the Fables brace for a looming conflict with the Arabian Fables after the d’jinn’s release sets their fate in motion. With danger closing in, Frau Totenkinder’s cunning plans may be the only thing standing between them and ruin.
In "Arabian Nights (and Days) Chapter Four: Act of War," Sinbad faces the consequences of his actions when he’s spared execution by Fabletown forces after being found not guilty of conspiracy. With his freedom secured, he agrees to uphold Fabletown’s laws as he establishes a new Fabletown in Baghdad, freeing his slaves—some of whom choose to remain. King Cole steps in as a liaison, bridging the gap between the old world and the new.
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Reprints
↩ Reprints Fables #34 (2005), Fables #35 (2005), Fables #36 (2005), Fables #37 (2005), Fables #38 (2005), Fables #39 (2005), Fables #40 (2005), Fables #41 (2005), Fables #42 (2005), Fables #43 (2006), Fables #44 (2006), Fables #45 (2006)
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