Donald Duck & Co #35/1991
In "Drama i tårnet," Langbein returns from the dentist only to find his new filling acting strangely—it’s picking up a distress signal from a distant amateur radio operator named Mikke. When the signal leads to a mysterious tower at the upper reaches of Rihnen, Donald and the gang set out on a mission to help, following the eerie transmission into the unknown. Written by Vivi Aagaard and brought to life with dynamic art by Paul Murry, this 1991 adventure from Hjemmet/Egmont features a cover by the Tello-Team.
When Ørnulf stumbles upon a mysterious sleep machine, he’s quick to put it to work—stealing from Andeby Bank with a snooze-powered scheme. Petter, ever the determined defender, counters with his own gadget: a growth machine that turns plants into unexpected obstacles.
In "Frosken," Donald returns home utterly exhausted after a long day, craving nothing more than a quiet evening in peace. But his hopes for calm are quickly dashed when he finds the house overrun by a chaotic collection of small animals the kids have brought in.
When Langbein visits the dentist and gets a new filling that strangely acts like a radio receiver, he’s startled to pick up an SOS signal from a fellow radio amateur named Mikke. Following the distress call, Langbein and Mikke set off on a mission to Mausenfell, deep in the upper reaches of Rihnen, to uncover the mystery behind the urgent transmission.
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Reprints
↩ Reprints Four Color #199 (1948), Donald Duck & Co #40/1974 (1974), Donald Duck Fra Dag Til Dag #4 (1990)
Reprinted in Donald Ducks Show #[110] (2002), Hall of Fame #[10] (2005), Carl Barks samlede verk #5 (2006), Carl Barks' jul #[2008] (2008), Donald Duck & Co #36/2010 (2010), Donald ekstra #1/2015 (2015), Donald Duck & Co #6/2020 (2020), Carl Barks' jul #2023 (2023)
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