Creepy Worlds #52
☆ Be the first to review + Add to your collection — Join freeIn "Daredevil Battles the Owl, Ominous Overlord of Crime!", a fallen financier rises as the sinister Owl, using his wealth and cunning to plunge into a life of crime. With Matt Murdock caught in his web and the streets of Hell's Kitchen under siege, the fight for control of the underworld begins — and Daredevil must outthink a foe who’s as ruthless as he is clever. Written by Stan Lee and illustrated by Joe Orlando, with inks by Vince Colletta and letters by Sam Rosen, this gripping tale features a cover by Jack Kirby and Vince Colletta.
In "Daredevil Battles the Owl, Ominous Overlord of Crime!", a reformed financier turned criminal mastermind known as the Owl sets his sights on dominating the underworld—starting with a twisted test of power against Daredevil. When the Owl hires Matt Murdock to clear his name, the gambit quickly turns deadly as he traps DD and Karen in a web of deceit and violence. With the city’s shadows closing in, Daredevil must outthink a foe who’s as cunning as he is ruthless.
As Jude Tyndal lies dying in his mansion, his three relatives gather with greed and resentment festering beneath the surface—Harry plots to forge a will to claim the entire fortune, while Laura struggles with her failed musical dreams and Philip harbors an unrequited love. When strange supernatural forces begin to manifest in the house, each of them will face consequences far more unsettling than money could ever buy.
When archaeologists Henry Carter and Walter Greyson crash their plane into a mysterious volcano, they tumble through a strange vaporous cloud and discover a hidden city—home to Lota and the last survivors of an ancient Inca civilization with impossible powers. Carter's greed and suspicion threaten their welcome in this impossible place, setting him on a collision course with forces he doesn't begin to understand. A cautionary tale about the price of ambition when you've stumbled onto something beyond belief.
Ragged old Coyote Tail discovers a mysterious stone in a cave and believes it carries the magic of the ancients—magic that will restore his hunting luck. When strange reports of a massive, tusked creature begin circulating around the agency, the Indian agent investigates and finds Coyote Tail claiming the beast answered his call through the stone's power.
When a crippled farmboy named Eddie Simmons is visited by an earth spirit in his dreams, he discovers he can conjure valuable things into reality—but his miserly Uncle Jabez soon learns the secret and demands the lion's share of everything Eddie dreams up. As Jabez's greed grows more ruthless and his demands more impossible, Eddie's fevered mind conjures a nightmare that threatens to consume them both in ways neither could have imagined.
When Dr. Forrestal is called to decipher mysterious hieroglyphics discovered on a remote island in Malaya, an expedition is launched to uncover the civilization that left them behind. Digging through volcanic caves, the team finds sophisticated artifacts and strange skeletal remains unlike any known species—but the person who carved those cryptic words remains frustratingly out of reach. As the final excavation pushes deeper into ancient lava deposits, a startling discovery challenges everything they thought they knew about Earth's earliest inhabitants.
In "Leave It to Your Fairy Godmother!", a man turns to the whimsical magic of a fairy godmother and her forest kin—gnomes, fairies, and leprechauns—to save his beloved property from a greedy landowner, discovering that even the smallest spells can spark big change.
Carol Melton has been haunted since childhood by Andrew Farrand, a man obsessed with revenge against her mother—and now fixated on Carol herself. When Farrand dies in a fire, Carol thinks she's finally safe, but his vengeful spirit returns from beyond, bound by supernatural law to visit her once each year on her mother's birthday. With her devoted Uncle Bob dead and no one left to protect her, Carol must face Farrand's ghostly wrath alone—until an unexpected ally emerges from the Unknown to settle the score once and for all.
Jim Rivers, recovering from a nervous ailment, takes a motor trip through the Arizona wilderness—only to witness what appears to be a brutal Indian attack on a stagecoach at a creek crossing. As the violence unfolds before his eyes, reality begins to slip away, leaving him shaken and questioning his own mind. Desperate for answers, he seeks help in a nearby town, only to discover something that changes everything he thought he saw.
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Reprints
↩ Reprints Adventures into the Unknown #102 (1958), Forbidden Worlds #72 (1958), Adventures into the Unknown #112 (1959), Adventures into the Unknown #114 (1960), Space Adventures #43 (1961), Forbidden Worlds #102 (1962), Unknown Worlds #15 (1962), Adventures into the Unknown #141 (1963), Unknown Worlds #24 (1963), Forbidden Worlds #113 (1963), Daredevil #3 (1964), Marvel Super-Heroes #23 (1969)
Reprinted in Secrets of the Unknown #126 (1971)
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