Creepy Worlds #18
☆ Be the first to review + Add to your collection — Join freeIn the shadowed halls of a long-forgotten castle, a desperate scientist unleashes a mysterious growth ray on a single amoeba—only to find himself imprisoned by terrified villagers who mistake his experiment for a monstrous plot. With the creature swelling beyond control and the village in peril, he must escape his cell and outwit the ever-expanding horror he unwittingly birthed.
In "Mission on Earth," a fantasy writer finds himself at the center of an otherworldly experiment when aliens arrive seeking to understand human emotions so they can observe Earth without detection. As he guides them through the full spectrum of feeling, he grapples with the weight of his choices—especially when he deliberately introduces ambition and power, hoping they’ll be their undoing.
In "The Blaster!", a young woman finds herself unwittingly armed with a weapon far beyond human understanding, thrust into a deadly game orchestrated by Martian gun-runners who hope to weaken Earth by turning its people against one another.
In the grim confines of a labor camp, a man burns with the need for revenge against a fellow prisoner who betrayed him—only to face a cruel twist when both are led to the gas chamber on the same day. "Revenge!" unfolds in the shadow of execution, where desperation and fate collide in a harrowing five-page tale.
In "The Doll House!", a woman returns to her childhood home years after her parents boxed up her beloved dollhouse, believing she’d outgrown it. Now married and living there again, she’s startled to find the dolls inside the attic—aged exactly as she has, as if time had passed only for them.
In "The Crazy Car!", a chance encounter with a mysterious stranger leads Karl Baxter on a dangerous test drive in a vehicle that defies explanation—no fuel, no engine noise, just motion that feels almost alive. What starts as a scheme to steal the car’s secret quickly spirals into something far stranger, as Karl begins to question whether the car is truly his to control—or if it’s already claimed him.
In the shadow of the Berlin Wall, a man desperate to escape the consequences of his crime turns to a figure just beyond the border—only to find that the soldier he calls for help is not alive, but a silent statue frozen in time. As the weight of his choices closes in, his final plea echoes into emptiness, unanswered and unrelenting.
In "Clinging Vine," a man whose obsession with the idea that ivy is secretly plotting against humanity leads to his confinement in a padded cell—only for the very vines he feared to come alive, creeping through the bars to silence him before anyone can intervene.
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Reprints
↩ Reprints Journey into Unknown Worlds #13 (1952), Journey into Mystery #20 (1954), Journey into Mystery #22 (1955), Journey into Mystery #23 (1955), Journey into Mystery #24 (1955), Tales of Suspense #11 (1960)
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