Checkmate by Greg Rucka #1
☆ Be the first to review + Add to your collection — Join freeThis volume collects the opening chapters of Greg Rucka's acclaimed 2006 Checkmate series, following the covert operations of the DC Universe's premier espionage organization. It features the team's restructuring under new leadership, including Sasha Bordeaux and Fire, as they navigate political intrigue and global threats. The collection includes issues #1–11 and the Checkmate: The King's Gambit one-shot, setting the stage for a tense chess match between heroes and villains.
In "The Game of Kings Part #1," Greg Rucka and Jesús Saiz kick off a high-stakes espionage thriller as Sasha Bordeaux, Fire, and Jonah McCarthy plunge into a Kobra stronghold to track down a deadly biotoxin. Meanwhile, Alan Scott and Amanda Waller navigate the shadowy corridors of Checkmate’s UN oversight committee, where power, secrecy, and strategy collide. The cover by Lee Bermejo captures the tension with a striking, brooding portrait of Sasha Bordeaux, setting the tone for a story where every move could be a trap.
In "The Game of Kings Part #1," Sasha Bordeaux, Fire, and Jonah McCarthy go deep undercover to uncover the source of a deadly biotoxin within a Kobra stronghold, while Alan Scott and Amanda Waller navigate the high-stakes politics of Checkmate’s UN oversight committee. Greg Rucka crafts a tense, layered thriller where espionage, moral ambiguity, and hidden agendas collide.
In "Rogue Squad, Part One," Amanda Waller pushes beyond her authority, seeking UN approval for a high-stakes operation that’s denied. Forced to act on her own, she recruits a dangerous roster of villains into a covert mission with no escape—and no guarantees.
In "Corvalho Part One," Checkmate finds itself entangled in the volatile politics of Santa Prisca, where Bane's position is under threat from what appears to be a rigged system. Tensions simmer as the other three Royals grow suspicious of Amanda Waller’s involvement—though her exact role remains unclear.
In "Corvalho, Part Two," the Knights return from a failed mission that leaves Fire’s place within Checkmate uncertain, while tensions among the royals begin to shift. The story unfolds with the weight of past choices and the quiet, simmering friction of power dynamics in motion.
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Reprints
↩ Reprints Checkmate #1 (2006), Checkmate #2 (2006), Checkmate #3 (2006), Checkmate #4 (2006), Checkmate #5 (2006), Checkmate #6 (2006), Checkmate #7 (2006), Checkmate #8 (2007), Checkmate #9 (2007), Checkmate #10 (2007), Checkmate #11 (2007), Checkmate #12 (2007)
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