Casper Digest Stories #1
☆ Be the first to review + Add to your collection — Join freeWhen the Ghostly Trio wreck their TV by kicking it, Casper steps in to fix it—taking the broken set to his absent-minded inventor cousin, Clever Clyde. Clyde, in his usual distracted way, swaps the picture tube for his experimental time tube, designed to let him watch history unfold. In the chaos, he accidentally knocks Casper into the device, sending him hurtling back to prehistoric times.
In a quiet moment of unexpected kindness, Spooky lends a spectral hand to two weary gardeners struggling up a hill with heavy pails, his well-timed "BOO" easing their burden in a way only he can.
Casper stumbles into prehistoric times when a malfunctioning time tube in the Ghostly Trio’s TV sends him hurtling through history. There, he accidentally saves a family from a T-Rex, unwittingly inspiring the invention of the club. As the Trio fiddle with their TV, Casper gets pulled into more eras—each time helping a famous figure in a moment that shapes history—without ever knowing what comes next.
Casper finds himself flung through history after the Ghostly Trio, fed up with his constant TV appearances, accidentally send him hurtling through time by turning off the set. From witnessing Newton’s apple to stepping in during Columbus’s mutiny, Casper’s wild journey takes him across centuries—until Clever Clyde finally gets a chance to explain the chaos. With a familiar kick to the TV, the Trio set things right, but not before the ghostly antics leave a lasting mark on the timeline.
In "The Frightful Fronk," Spooky’s latest kitchen experiment takes a wild turn when his new salad dressing transforms him—Jekyll and Hyde style—into a furry, fearsome creature known as Fronk, sending shockwaves through the quiet village of Flotsamville. As the townsfolk flee in terror, Spooky must find a way to reclaim his true self before the monster he’s become becomes impossible to contain.
In "The Search for Wendy," a young girl seeking shelter from a storm stumbles into Vice-Versa Land, a bizarre realm where good people act bad and the wicked behave kindly. When Casper and the three witches follow her into the strange dimension, they must navigate its twisted logic to find a way back—before the storm's end becomes their final fate.
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We Buy Collections ▸Reprints
↩ Reprints The Friendly Ghost, Casper #102 (1967), The Friendly Ghost, Casper #107 (1967), The Friendly Ghost, Casper #121 (1968), The Friendly Ghost, Casper #124 (1968), The Friendly Ghost, Casper #129 (1969), The Friendly Ghost, Casper #132 (1969)
Reprinted in The Friendly Ghost, Casper #234 (1987)
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