Captain Midnight #47
☆ Be the first to review + Add to your collection — Join freeIn "Fangs of the Werewolf!", a wounded U.S. Army Intelligence Sergeant finds himself in the clutches of Storm von Kloud, a relentless Nazi commander still leading his shadowy Werewolf Corps from the fringes of war-torn Europe. With Leonard Frank handling both the interior art and cover, this 1946 issue delivers a tense, pulse-pounding tale of espionage and hidden threats, where every shadow might hold a secret.
In "Fangs of the Werewolf!" from Captain Midnight #47, a wounded U.S. Army Intelligence Sergeant is taken prisoner by the ruthless Storm von Kloud, who sees in the young soldier a potential treasure trove of secrets—especially as the Nazi-aligned Werewolf Corps continues its shadow war under his command.
Pilot Pete takes to the skies determined to prove his flying prowess after being challenged to execute a perfect three-point landing, but his attempt to show up his instructor takes an unexpectedly comedic turn. This 1946 humor strip delivers a quick dose of aviation mishap with a punchline that lands as hard as Pete's plane.
When production of vital anti-bomb nets grinds to a halt on a secret Pacific island base, Captain Midnight arrives to find hundreds of workers mysteriously struck down by an unknown plague—their faces turned an eerie green. As he investigates the factory and searches for the source of the affliction, Captain Midnight discovers that the culprit may be closer than he thinks, hidden behind an innocent disguise. The trail leads him to a shocking confrontation with Von Togo, a master spy determined to cripple America's war effort, no matter the cost.
When a washed-out bridge threatens the Transcontinental Speedball and its hundreds of passengers, Johnny Blair volunteers for a desperate night flight to warn the train before it's too late. Flying his Taylorcraft at top speed and relying on everything Hangar Harry taught him about flying blind, Johnny races against the clock to reach the danger spot. In "Night Flight," the young pilot faces his most harrowing challenge yet—a daring mid-air gambit that could mean the difference between tragedy and salvation.
When Captain Midnight and his young ward Chuck journey to Brazil to capture a newly discovered flying dinosaur for science, they discover they're not alone—circus owner Bingo Bates is determined to snag the creature first for his show. Racing through the jungle with only a mysterious map as their guide, the pair must navigate hostile natives, treacherous wildlife, and sabotage to reach the creature before Bates does.
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Reprinted in Captain Midnight #12 (1963), Captain Midnight Archives #1 (2013)
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