Captain Marvel Adventures #23
☆ Be the first to review + Add to your collection — Join freeIn "The Lie Detector," Captain Marvel races after Ibac across North Africa, tracking the thief who's stolen the magic black pearls. With the villain posing as a soldier to infiltrate an American army base, the hero must uncover the truth before the deception spreads. Written by Otto Binder and illustrated by C. C. Beck, this 1943 adventure features dynamic art and a pulse-pounding chase, with Marc Swayze's cover capturing the tension in bold, striking detail.
When Billy Batson's street-interview radio program accidentally reveals troop movement information to a lurking Nazi spy, the boy reporter witnesses Dr. Lye—a sinister German scientist—use an ingenious lie detector machine to extract military secrets from an unsuspecting soldier. Captain Marvel springs into action to stop the spy and protect a crucial convoy, but Dr. Lye remains at large, and soon sets his sights on forcing America's production chief to reveal the nation's war manufacturing capacity. The race is on to outwit a villain whose machine knows every falsehood—can even the World's Mightiest Mortal stay one step ahead?
When Billy Batson unknowingly gets lured to a penthouse housing an ancient magical mirror, he discovers the curse locked within its glass—an evil duplicate with all of Captain Marvel's power. Now the real Captain Marvel must find a way to stop his own dark reflection, Levram, who's using the chaos to demand America's surrender.
In "The Monster Society of Evil Chapter 2: The Jungle Trap," Captain Marvel races after Ibac across the sun-scorched landscapes of North Africa, chasing the villain as he attempts to infiltrate a U.S. military base in a desperate bid to steal the magic black pearls. With the stakes rising and the jungle closing in, the hero must outwit Ibac’s cunning traps before the villain’s plan comes to fruition.
When a cocky wrestler named Grippo the Grunter challenges all comers to a wrestling match for a hundred-dollar war bond, Captain Kid steps up to prove he's no coward—despite being vastly outmatched in size and strength. What follows is a hilarious bout where the young hero's quick wits and unexpected luck turn the tables on the seemingly unstoppable grappler. It's a fun romp that shows brains can outmatch brawn, even when the odds are stacked sky-high against you.
When young Johnny Pickens challenges the skeptical Harry Scoffalupi to prove that Captain Marvel can accomplish anything, he sets the stage for the hero to tackle three "impossible" feats—playing a trombone in a phone booth, crawling between his own legs, and moving an entire condemned street. Captain Marvel rises to each occasion with ingenuity and his superhuman abilities, drawing on the wisdom of Solomon, the speed of Mercury, and the strength of Hercules to astonish the doubter.
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Reprinted in Yesterday's Comics #2 (1973), The Monster Society of Evil #[nn] (1989), Take That, Adolf!: The Fighting Comic Books of the Second World War #[nn] (2017), Gwandanaland Comics #1679 (2018)
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