Atomic Mouse #13
☆ Be the first to review + Add to your collection — Join freeAtomic Mouse encounters a giant red-suited villain who wields shrinking pills. After the villain shrinks a Martian and places him in his pocket, Atomic Mouse must recover four U 25¢ pills to restore him to normal size. Atomic Mouse fights the villain, retrieves the pills, and successfully shrinks the villain to restore the Martian to his original size. In a second story, Atomic Mouse helps his friend Buzzy catch Count Gatto, a criminal stealing money, and after a brief struggle, turns Gatto over to authorities while returning the stolen cash. A third story involves Atomic Mouse helping his watchman friend apprehend crooks attempting to rob a safe by using pianos as cover, leading to an explosive confrontation that thwarts their heist.
When Atomic Mouse discovers that Professor Invento has created two miraculous vials—one that shrinks entire armies and another that restores them—he rushes to inform the President of their world-changing potential. But while our hero is away, the villainous Count Gatto steals the formulas and uses them to shrink Mouseville itself, then sets his sights on conquering Mars and beyond. Atomic Mouse must race against time to stop Count Gatto and restore his home before the villain's unchecked power becomes unstoppable.
When Sherlock Monk, the great detective, arrives to investigate a murder, he applies his considerable powers of deduction to the case of Uncle Gobbler's death. The brilliant sleuth examines the evidence with characteristic care and announces a startling conclusion about the killer's identity.
Fuzzy Bear's chronic sleepiness finally lands him a night watchman job at a piano factory, courtesy of his impatient roommate Benny Beaver—but when crooks strike while Fuzzy dozes through the whole heist, he's out on his ear. Benny lines up a second chance as an umpire for a championship baseball game, only to have Fuzzy's narcolepsy botch that too. When Fuzzy stumbles upon a mattress store and discovers he might finally have found work that actually suits his talent, things look up—but only if he can stay put long enough to make it stick.
ComicBooks.com Value
Find on ebay
Read it digitally
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Full credits
Reprints
↩ Reprints Crime Smasher #1 (1948), Fawcett's Funny Animals #60 (1948), Fawcett's Funny Animals #64 (1949)
Key issues in Atomic Mouse
Reviews
Reader reviews
No reader reviews yet.