Archie Annual #16
☆ Be the first to review + Add to your collection — Join freeIn "Mask Me No Questions," Jughead hatches a prank so classic it’s practically a tradition: he convinces Reggie to dress up as him for a costume party. With Moose on duty as the gatekeeper, enforcing the costume rule, Jughead dares him to toss out anyone without a disguise—then shows up in plain clothes, confident he’ll get away with it. The moment Moose spots Reggie in the Jughead getup, chaos erupts in the most predictable way possible.
In "To Bear or Not to Bear," Archie and Reggie hatch a prank on Betty and Veronica by convincing Jughead to show up at their picnic dressed as a bear. When a real bear suddenly appears and knocks out Reggie, the boys panic—thinking it’s Jughead in disguise—until the truth is revealed, sending them fleeing past the girls in a hurry.
In "It's Hop to You," Jughead's mischievous attempt to prove he can hypnotize anyone backfires when he tries to convince Mr. Weatherbee he's a kangaroo—only to watch the principal hop away, seemingly under his spell, leaving the gang stunned. The humor unfolds with classic Archie charm as a simple classroom prank spirals into an absurd, unforgettable moment.
In "Fresh Heir," Jughead’s sudden inheritance from his uncle sends Reggie into a frenzy of generosity and scheming—buying malteds, handing out cash, and trying to curry favor, all in hopes of sharing the wealth. When the truth comes out that the uncle is still alive, Reggie scrambles to recover his money, resorting to a cow he buys from a farmer and sells to Jughead as "meat." But Jughead’s unexpected delight at the surprise leaves Reggie facing a bigger bill than he ever expected.
In "Mind over Manner," Jughead takes it upon himself to teach Souphead the finer points of chivalry after spotting him making a girl carry his books. From awkwardly "rescuing" a hat that wasn’t even lost to helping a lady across the street—only to reveal he did it for a very practical reason—Jughead’s lessons take some hilariously misguided turns. Souphead’s surprising explanation for his good deed adds a twist that leaves Jughead both impressed and slightly bewildered.
In "An Old Spinnish Custom!", Archie tries his hand at Jughead’s fancy diabolo trick, only to accidentally send the yo-yo flying through a hedge and right into Veronica’s path. When Archie blames Jughead, the truth slips out as Jughead casually asks for his sticks back while the two walk away. Veronica storms off, leaving Archie to make up for it by trying the diabolo from a tree limb—with Jughead’s help.
In "Take It or Weave It," Jughead’s impressive basket-weaving skills earn him high praise from Betty and Veronica—until Reggie and Archie hatch a mischievous plan. Pretending to place an order over the phone, they trick Jughead into lugging thirty baskets to a mysterious address, where a woman not only buys them but insists on more for her husband’s office.
In "It's for Reel," Mr. Weatherbee treats Archie and Jughead to a screening of nature films, only to fall asleep in a storeroom afterward. The boys, eager to see more, set up a makeshift screen and continue the movie — but when Mr. Weatherbee wakes and sees a gorilla on the screen, his shock sends him fleeing straight through the wall.
In "Nothing But the Latest," Jughead finds himself temporarily in charge of his uncle Bibbo’s high-tech home, where the latest gadgets are the only things allowed. When Bibbo leaves, Jughead takes his uncle’s obsession with modernity a little too literally—ditching his old books, including a rare first edition of *Canterbury Tales*, for shiny new ones. The moment he tosses the antique volume, Bibbo returns, furious—and not just at the book.
In "Hearts and Spades," Betty and Veronica head off to summer camp, but Jughead has other plans—convincing Archie and Reggie to join by turning an empty lot into a profitable vegetable garden. When their hard work is ruined by machines clearing the land for a new market, the boys pivot with a wild idea: earn money by letting kids throw vegetables at Jughead’s face.
In "Soup to Nuts," Archie and Jughead pitch in to help Betty and Veronica set up their bazaar booths, each hoping for a sweet reward—Archie dreams of Veronica’s gratitude, while Jughead’s heart is set on a meal from Betty’s kitchen. But when the truth behind the booths comes to light, their good intentions are met with a surprise that leaves them both scrambling to avoid the punchline.
In "Tricky Business," Jughead is torn between attending Veronica’s cousin Bruce’s magic show and cashing in his raffle ticket, #23, for the same evening. When he shows up at Veronica’s, he’s surprised to find Bruce and Veronica missing—leaving him to entertain himself with Elliot, who seems to be playing tricks of his own. As the night unfolds, the raffle results take an unexpected turn, and Jughead finds himself caught in a web of coincidences that might not be as random as they seem.
In "On the Surface," Jughead amuses his friends with a trick using stilts to make it look like he’s walking on water at Veronica’s pool. Convinced it’s the shoes that do the trick, Reggie buys a pair and challenges Archie to prove he can do it too—only to end up soaking wet when he tries.
In "The Mower the Merrier," Jughead Jones turns his usual laziness into a mechanical experiment, rigging a push mower with an old motor in a bid to save time. But when the contraption goes wild, it careens through Mr. Weatherbee’s yard and into his house, sparking chaos—and leaving the principal’s wrath squarely on Jughead’s head, especially when the boy’s hat becomes the unintended target of his frustration.
ComicBooks.com Value
Find on ebay
Read it digitally
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Full credits
Reprints
↩ Reprints Archie's Pal Jughead Annual #1 (1953), Archie Comics #72 (1955), Archie's Joke Book Magazine #17 (1955), Archie's Pal Jughead #29 (1955)
Reviews
Reader reviews
No reader reviews yet.