Adventures into the Unknown #39
☆ Be the first to review + Add to your collection — Join freeIn "Tale of Terror," Mark and Martha are drawn into a chilling mystery after a mysterious theft of blood plasma shakes their city. With the help of their wits and courage, they uncover a sinister plot by the Master Vampire to use the stolen plasma to raise an undead army. The story unfolds with creeping dread, all rendered in the stark, expressive style of Jon Blummer’s art, while Ken Bald’s striking cover captures the gothic menace of the tale.
In "Tale of Terror," a comic book editor is handed a story so terrifying it seems to come straight from the underworld—only to discover it was sold by Satan himself. As the printing plates are prepared, the creative staff finds themselves haunted by demons who will stop at nothing to ensure the tale is never published.
In "Apollo's Fatal Gloves," Glen Sanders stumbles upon a pair of mysterious gloves with dangerous power—power that soon draws a killer. When the gloves are stolen and used to commit murder, Glen must rely on the enigmatic Apollo, who crafts a second pair to turn the tide.
In "The Ghostly Flag-Raising," a haunting echo of history stirs on the anniversary of Iwo Jima, as Army personnel report witnessing a spectral reenactment of the famous flag-raising—silent, sudden, and impossible to explain. The story unfolds with a quiet unease, probing the line between memory and the uncanny, as the past seems to rise again in the present.
In "The Hungry Horde," Mark and Martha uncover a chilling conspiracy when a massive theft of blood plasma sets off a terrifying chain of events. As they track the source, they face the Master Vampire’s grotesque experiment—using the stolen plasma to forge a relentless army.
In "The Skeleton's Secret!" from Adventures into the Unknown #39, Frank Moore’s prank of stealing a classroom skeleton takes a chilling turn when the bones of a long-dead woman—once the wife of the professor—seem to stir with purpose. As Frank’s reckless act awakens something far darker than he imagined, the skeleton’s silent presence begins to unravel a buried past of betrayal and vengeance.
Escaped convict Mike Benson takes refuge in an isolated Louisiana cabin, where he confronts an old woman and sets in motion a chain of supernatural terror in "The Evil Eye." As he flees deeper into the bayou, he finds himself hunted not just by bloodhounds but by something far more sinister—a force born from a voodoo curse that seems to follow his every step. Benson learns too late that crossing a witch exacts a price that bullets cannot stop.
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Reprinted in Chilling Tales of Horror #3 (1969), Shock #2 (1971), Haunted Tales #6 (1974), All Suspense #1 (1998), ACG's Heroes #[nn] (2002), Crypt of Horror #8 (2010), Comics about Cartoonists: Stories about the World's Oddest Profession #[nn] (2012), Classic Monsters of Pre-Code Horror Comics: Swamp Monsters #[nn] (2019), Secrets of the Unknown #66
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