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Adventure Comics #193 cover
Cover: Win Mortimer

Adventure Comics #193

Oct 1953 · DC · 0.10 USD
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★ 1st appearance — Demeter
About this Issue

Adventure Comics #193 is a representative benchmark of DC's early-1950s anthology format at its most confident — four self-contained features running concurrently, each with a distinct creative team and genre flavor, demonstrating how the title held together a superhero ecosystem during the lean years between the Golden Age and Silver Age. The Johnny Quick story, 'Thunderbolts on Mount Olympus!', is a notable early example of DC folding Greek mythology directly into superhero storytelling, pitting a speed-formula hero against Hermes himself in a battle of wit and athleticism. The Aquaman chapter, drawn by Ramona Fradon mid-run in what would become one of the defining artistic tenures in DC history, illustrates how a secondary backup strip could sustain genuine narrative invention month after month. Taken together, the issue captures the moment when Superboy, Aquaman, Johnny Quick, and Green Arrow were the reliable backbone of DC's Adventure Comics — characters that kept the superhero genre commercially alive long enough for the Silver Age to arrive.

In "Superboy's Lost Costume!", a swim at the river leads to a surprising chain of events when Clark hides his suit and a boy finds it—only to learn that being a hero isn't just about the costume. As the suit passes through several hands, each wearer faces a moment of choice, from bravado to regret, with Superboy quietly guiding them toward the right path. The story, illustrated with crisp detail by John Sikela, showcases a rare, self-contained tale where the power of a single outfit leaves a lasting mark—without a single tear or stain on it. The cover, by Win Mortimer, captures the moment the costume is discovered, a 10-cent adventure from 1953.

Contains 6 stories
Superboy's Lost Costume!
12 pp · Superhero

In "Superboy's Lost Costume!" from Adventure Comics #193, Clark accidentally leaves his suit behind while swimming, setting off a chain of unexpected events. When a boy borrows it to impress a girl, Superboy steps in with a spare suit to help him gain confidence—only for the costume to later be used in a misguided robbery, then exploited by a scammer selling fake indestructible fabric. The story follows the costume’s journey through three very different hands, each shaped by its presence, with Superboy quietly reflecting on its impact—still intact, still intact, still intact.

Secret of the Sea Monster!
5.67 pp · Superhero

In "Secret of the Sea Monster!" from Adventure Comics #193, Aquaman faces a bizarre challenge when a melting iceberg unleashes a giant sea serpent—far from a mindless beast, it’s a lonely creature drawn to coal smoke and desperate for company. As the Navy prepares to destroy it and ships keep vanishing, Aquaman must uncover the truth behind its strange behavior before it’s too late.

Untitled Humor story
0.67 pp · Humor
Thunderbolts on Mount Olympus!
6 pp · Superhero
Johnny QuickTubby WattsHermes [also known as Mercury]EchoZeusBacchusEchoPan

In "Thunderbolts on Mount Olympus!" from Adventure Comics #193, Jo and Tubby Watts stumble upon a mysterious statue of Hermes that pulls them into a fantastical race across Mount Olympus—where myth and magic collide. With Johnny Chambers, the Quick, caught in a whirlwind of divine tricks and forgotten formulas, every twist tests wit and courage before the dream dissolves back to reality.

Untitled Humor story
0.67 pp · Humor
The Three Shots That Green Arrow Missed!
8 pp · Superhero

In "The Three Shots That Green Arrow Missed!" from Adventure Comics #193, Green Arrow and Speedy take on a high-stakes escort mission when a key witness is snatched by Big Dan Drake’s gang. As the duo races to catch up, Green Arrow’s seemingly missed shots—shattering a window, toppling a water tank, and crashing a car—turn out to be anything but accidental. With the docks looming and danger lurking in every shadow, the real test isn’t whether he hit his marks, but whether he saw through the traps all along.

ComicBooks.com Value

Our Model is In Beta
Raw (Good) $65
CGC 9.4 · 1 in census $1,604*
CGC 9.2 · 1 in census $1,030*
CGC 9.0 · 2 in census $714*
CGC 8.5 · 1 in census $499*
CGC 8.0 · 2 in census $391*
CGC 7.5 · 2 in census $314*
Show all 16 grades
CGC 7.0 · 1 in census $261*
CGC 6.5 · 3 in census $219
CGC 6.0 · 2 in census $189*
CGC 5.5 · 2 in census $159*
CGC 5.0 · 2 in census $151*
CGC 4.5 · 1 in census $129*
CGC 4.0 · 4 in census $112*
CGC 3.5 none in existence
CGC 3.0 none in existence
CGC 2.5 · 1 in census $72*
* estimate — limited direct-sales data at this grade
Our model’s value — refined as new sales data arrives · CGC census counts shown where available

More listings for this title

FAIR $39 FAIR $50 VG $99 VERY GOOD $127 CGC $199 FINE $257.52 F/VF $599 CGC 5 $3000
Related listings we couldn't confirm as this exact issue · 14 total · seen 29 days ago

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History

Adventure Comics #193 was published with a cover date of October 1953, edited by Jack Schiff — one of his final issues on the title before Mort Weisinger took over editorial duties with #195. The cover was drawn by Win Mortimer, who also illustrated an interior public service announcement. The Superboy lead was pencilled by John Sikela; the Aquaman backup by Ramona Fradon, who had inherited the strip from earlier artists and would remain its sole artist for nearly a full decade; the Johnny Quick feature was drawn by Ralph Mayo; and the Green Arrow story by George Papp. No single writer credit has been publicly confirmed across multiple sources for the main stories, which was typical of DC's anonymous-scripting era.

Trivia · 8 facts

  • Cover date: October 1953; published by DC (National Comics Publications). Cover art by Win Mortimer.
  • Four complete stories in 44 full-color pages: Superboy ('Superboy's Lost Costume!'), Aquaman ('Secret of the Sea Monster!'), Johnny Quick ('Thunderbolts on Mount Olympus!'), and Green Arrow ('The Three Shots That Green Arrow Missed!').
  • The Aquaman backup was illustrated by Ramona Fradon, who held the strip from Adventure Comics #167 through #282 — a decade-long run later recognized as one of the most sustained solo artistic tenures on any DC character of the era.
  • The Johnny Quick story pits the speed hero against Hermes and other Greek gods on Mount Olympus, featuring appearances by Demeter, Echo, and Dionysus — an early example of DC's superhero-meets-mythology storytelling device.
  • In the Johnny Quick story, Echo plays a pivotal narrative role: she repeats Johnny's speed formula back to him after Hermes tricks him into drinking from the River Lethe and forgetting it, allowing him to win the final race.
  • The Green Arrow story, drawn by George Papp, centers on protecting a witness against crime boss Dan Drake — Green Arrow's three seemingly missed shots are revealed to be deliberate, disarming booby traps and stopping a decoy getaway car.
  • Edited by Jack Schiff, who scripted at least the interior public service announcement (a Binky strip, also illustrated by Win Mortimer); Adventure Comics #194 would be Schiff's last issue as editor before Mort Weisinger replaced him.
  • No known reprints of this specific issue's stories have been confirmed across indexed sources; Key Collector Comics and GoCollect do not designate this issue as a recognized key for a named first appearance.

Full credits

artist, inker John Sikela
cover pencils, inks Win Mortimer

Reprints

Reprinted in Seriemagasinet #11/1956 (1956), All Favourites, The 100-Page Comic #5 (1958), Superman's Pal, Jimmy Olsen #46 (1960), Top Comics Wassermann #104

Key issues in Adventure Comics

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