Judge, 1923-03-10 · page 22 of 36
Judge — March 10, 1923 — page 22: what you’re looking at
A restored page from Judge, 1923-03-10. Page through the whole issue in the reader above.
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Machine-transcribed from the original scan — historical spelling and the odd misread are preserved.
A Page of Indoor Sports for Indoor Sports THIS WEEK'S GAME Egypt recent activities in the valley of ings have at last put to rest the much discussed question of what games were played in those good old days three thousand years ago. Anyone with a little imagination can see right away that this tomb that has been unearthed was the recreation-room of the Egypt Social Club, It is perfectly evident, from the objects found in the tomb, that the night George W. Tutankhamen passed away a big game was going on. Gold, precious stanes, even chariot wheels were piled on the throne and several shirts. Through private re- search we have discovered that Tut and a bunch of the boys had sneaked away from the temple and were playing a game called pokher. Records show that Tut had raised and raised the pot, as evidenced from the stuff piled on the table, had filled a royal straight flush and died from the shock. The rest of the boys were so cut up about it that they buried him right there among the plunder and beat it, After that none of them had the heart to play that game again so they got up a new one called Egypt. Through the kindness of a famous Egyptologist we have learned how to play it. Egypt is a game that offers wide possi- bilities and also many thrills, but don’t try it unless you have a plentiful supply of shirts. From two to six may play it. First take the four kings and place them to one side. These can be called Clubub- hamen, Diamon-daemon, Spa-haden, and Heart-tut-tum. A certain’ number of cards are then dealt to each player, the number varying according to the number playing. When two play 13 cards are dealt to cach player. When three pla; 9 cards are dealt to each. Four players ch, five players—6 each, and < players—5 each. The remainder of the cards are called the “V; cards. These are shuffled thoroughly, including the four kings, aid face down on the ta r, to the left of the ame by selecting anyon these “Valley” cards and turning it over. If the card turned over is a nine, the player puts on it any nines he may have in his hand, or any combinations that make nine. For example if he has a nine, and a five and a four in his hand, he may place all three of these on the by Norman Anthony “Valley” card if he wishes. If he hasn't a nine, or combination of nine, in his and he has to put nine chips on the card, All face cards count player then plays the For example, if he should turn up a four spot, and have no fours, or combinations of feurs, in his hand he would have to put four chips on that card. The player has the option of chip- ping if he does not wish to play. When a player unburies, or turns a king, he collects all the chips on the table, and also gets another turn. If there are no chips on the table, when a king is un- buried, he collects nothing but gets another turn, The player getting rid of all his cards first collects all chips on the table, and also a chip for every card each player holds in his hand. After all the kings have been unburied thi keep right on until all the ¢ turned, and if no one goes out the player with the fewest cards collects all the chips on the table, and a chip for each card in each hand. In the case of a tie the player with the hand that adds up the t, by taking the numbers of the cards, same » is a great deal of skill involved as you will find out after play- «It is necessary for nd look ahi ing for some time. player to study his hand for this means a great deal in the pl: He does not have to play on every “Valley” card turned and sometimes it is wiser to ante chips, especially in the case of a low card. For example, a player may hold an eight and a two and no face cards. If a two “Valley” is turned it is wiser to ante two chips, because if he uses his two and the next card he turns is a face card it will cost him ten chips. If a pl has quite a few face cards in his hand it is foolish to play them all on the first “Valley” fe card turned, because the chances are he will turn others. And yet, at the same time, he wishes to get rid of his ds as soon as possible because the player who runs out usually makes much more than he would by unburying kings. In fact, the player will find as he goes on that his play will depend entirely on the condition of his hand. In the olden days Egypt used to be a rather dangerous game, as it was play with stone tablets instead of cards and sometimes the players would forget themselves, but in the modern game all this risk has been removed. 20 Pieces and attempt to complete a hand same suit as himse that [pre plaver sits to, his right or posite him, it al Honor suit doubling and non-di now his obj hol Judge’s PUNG- CHOW Column Also known as MAH JONG ByL.L. Harr, the well-known authority on the Chinese game dition of his own h ng Honor pi f all Bamboo Honor pairs a nd complete it d the Bamboo at this stage of the game he has s oF pairs of no doubling honors (Wit vers) his best plan is to discard the Honor I Bamboo, wever, ng Bamboos and has enough pairs in. his it when the pting to ill or comp This also en by this time he has been iscards what suit each s ly who, if anyone, is filling the (Bamboos,) If there is but one player in suit conflict with him, and plan laid out on his left hand, n suit with be no di: sequences, the to complete hi mplete what by punging the Bamboos discarded by. the rs on his right and by his own draw completes what sets he can in the king no distinction between g Honor sets, because it is him to proceed according to th this time Player on bis left hes estable Continued nezt week First Doctor—I have triplets. Second Ditto—The pot is yours. have two sets of twins. comicbooks.com