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Wyatt Earp, Frontier Marshal #22 (1958)

Charlton · 1958 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueWyatt Earp, Frontier Marshal #23 →
Contains 5 stories
Outlaw Town
6 pp · western-frontier

Wyatt Earp rides into a trap set by the outlaws of a hidden mountain settlement—a lawless town that's become a sanctuary for the most dangerous criminals in the territory. Captured and brought before an outlaw "court," Earp is tried and convicted under their own twisted code, but the wily marshal has no intention of accepting their verdict. With quick thinking and the help of a prospector's dynamite, Earp turns the tables on his captors in spectacular fashion.

The Second Gun
7 pp · western-frontier

Wyatt Earp faces a desperate standoff when four hardened men hole up at a remote shack, but help arrives from an unexpected source—a local rancher named Midge Bantry who realizes the marshal needs more than courage to survive. When Rimmon's gang later attempts a jailbreak in town with hired guns and dynamite, Bantry proves himself the second gun Earp needs, and the partnership born that day becomes something neither man expected to find.

The Gunfighter!
5 pp · western-frontier

A gunslinger seeking vengeance for his brother's death rides into a troubled ranch and finds not just his quarry, but a blind boy who mistakes him for the very man he came to kill. When the real gunfighter returns home with blood on his hands and a sheriff closing in, a choice emerges between settling old scores and offering a second chance to those who need it most. This is a tale of unexpected mercy and the weight of the names we carry in the old West.

The Iron Duke
5 pp · western-frontier

Wyatt Earp takes a job at Ma Plovey's ranch under false pretenses, posing as a drifter to get close to Duke Rumen, the ruthless gunslinger who's seized control of the property and is using it as a hideout for wanted outlaws. When Earp discovers the gang is harboring bank robbers and planning to eliminate him, he faces off against Rumen in a carefully orchestrated confrontation where cunning and quick draw are both on the line.

Wyatt Earp's Six-Shooter Secrets
2 pp · non-fiction; western-frontier

Wyatt Earp breaks down the technical secrets of Old West gunfighting—from filed sights and trigger modifications to holster designs and draw techniques—demonstrating the methods that separated the fastest guns from the rest. When the hard-bitten Zack Bouchard rides into town looking for the Marshal, Earp readies himself to put his knowledge to the test and see what kind of draw his new challenger favors.

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