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Whiz Comics #22 (1941)

Fawcett · 1941 · 68 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueWhiz Comics #37 →
Contains 7 stories
The Temple of Itzalotahui
11 pp · superhero
Captain Marvel [Billy Batson]Whitey Murphy (introduction)Miss Dalshaw (radio station secretary, introduction)Walters (radio station employee)Pauncho (translator, introduction)John Malcolm (explorer)un-named Mayan Indian girl (introduction)

Billy Batson reunites with an old friend Whitey Murphy at the radio station, only to learn that explorer John Malcolm has vanished in Central America—and Billy springs into action to lead a rescue expedition. As Billy, Whitey, and their translator Pauncho fight their way through the Guatemalan jungle toward a mysterious island, they discover an ancient temple guarded by fearful local tribes, forcing Billy to call on Captain Marvel to overcome both the natives and the temple's ancient dangers. The real mystery of what happened to Malcolm and what waits inside the Temple of Itzalotahui still lies ahead.

The Rattler
9 pp · western-frontier
The Rattler (villain, introduction)

Golden Arrow takes on a deadly new threat when The Rattler, the West's most dangerous killer, escapes from prison and begins systematically hunting down every jury member who convicted him. When The Rattler kidnaps Carol Braddock and steals Golden Arrow's prized horse White Wind, the mighty archer must set a cunning trap to stop the villain before he strikes again. A tale of vengeance, stolen horses, and a showdown in the cabin darkness that proves sometimes the best weapon against a killer is outsmarting him at his own game.

Showdown with Kurt Bund
9 pp · spy; superhero
Kurt Bund (villain)Blitzys (villain)
The End of the Mutineers
8 pp · adventure
The Sinister Spider
8 pp · detective-mystery
The Spider [Dr. Phoebus Weber] (villain, introduction)
Golden Flask Quest: Part 6
6 pp · jungle
AnitaNeroHerculo Svenson (villainintroduction)Doctor Voodoo [Hal Carey]
Into the Black Hole
9 pp · superhero
IbisHalf-Man (villain)

When the sorcerer Ibis attempts to overthrow a tyrannical war lord, he's captured and cast into the Black Hole—a nightmare prison filled with starving beasts and darker magic. Trapped alongside a young soldier, Ibis must rely on his wits and cunning to survive the horrors within, while his companion Taia fights to uncover the truth and reach him before a terrible sacrifice is demanded. As new and sinister perils close in, the question of whether magic or determination will prevail hangs in the balance.

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