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Strange Mysteries #17 (1964)

I. W. Publishing / Super Comics · 1964 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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Contains 4 stories
Hand of Destiny
8 pp · horror-suspense

In "Hand of Destiny," archeologist Reid Cragg unearths a mummified hand from an ancient Egyptian tomb—the relic of a long-dead chief executioner. When he discovers the hand can be commanded to kill, he tests it on two enemies, only to be horrified when their deaths follow his wishes. Now hunted by the very power he unleashed, Cragg flees the desert, but the hand pursues him across continents, relentless and inescapable.

Spectral Lighthouse
6 pp · horror-suspense

In "Spectral Lighthouse," a young couple’s peaceful sailing trip takes a chilling turn when they stumble upon a long-abandoned lighthouse. There, they’re confronted by the ghostly remnants of past pirates, their modern outboard motor their only hope of escape.

Haunted Voice
5 pp · horror-suspense

In "Haunted Voice," Korean War veteran Mark Sterling, now deaf after years of service, finds his world altered when a new hearing aid begins to whisper secrets only he can hear. The ghostly voice guides him through a web of danger, revealing a crime and leading him to a bank robbery in progress. As the line between memory and mystery blurs, Sterling must decide whether to trust the unseen presence that’s suddenly become his only link to the world around him.

Pal Trouble
6 pp · horror-suspense

In "Pal Trouble," a grudge from the rails comes back to haunt a man who betrayed his partner. Once a trusted companion, Mike now faces eerie retribution when his former friend Pete returns from the dead—driven by vengeance and playing twisted tricks from beyond the grave.

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