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National Comics #4 (1940)

Quality Comics · 1940 · 68 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueNational Comics #5 →
Contains 11 stories
The Floating Islands
9 pp · superhero
Uncle SamNazis (villains)

Uncle Sam faces a cunning Nazi plot involving mysterious floating islands that threaten America's coast, and when the U.S. Navy moves in to stop the invasion, he must locate and rescue a young boy caught in the crossfire. With the enemy trapped between the mainland guns and the fleet's firepower, Uncle Sam turns the tide—and a captured enemy weapon—against those who dared to challenge democracy itself.

Barry Gilmore Returns
6 pp · detective-mystery
Sally O'NeilBarry GilmoreWilliam Taylor (first appearance)Jason and his gang (first appearance, villains)
The Paperweight Championship
5 pp · adventure; humor; children
Kid PatrolBrass Knuckles (first appearance, villain)Nip (first appearance, villain)Tuck (first appearance, villain)
Plane Sabotage
6 pp · aviation
Prop Powers
Steckar's Insurance Racket
5 pp · detective-mystery
Pen MillerJoe Steckar (first appearance, villain)Louie the Lout (first appearance, villain)other crooks (first appearance, villains)Pen's publisher (first appearance)
Dinosaurs Out West
6 pp · superhero
Wonder Boy
The Man from 1940
5 pp · science fiction; superhero
Cycloneun-named old man (villain, introduction)
A Bout of Homesickness
5 pp · sports
Kid Dixon [Danny "Kid" Dixon]"Tiger" Tom Griffin (first appearance, villain)Mrs. Higgins (first appearance)Katherine Higgins (first appearance)
Stone's Big Score
6 pp · fantasy
Paul BunyanJohnson (first appearance)Stone and his gangsters (first appearance, villains)
Untitled story
2 pp · humor
Windy Breeze
Ophar Jewel Stolen
7 pp · superhero
Merlin the Magician [Jock Kellog]Limey Joe (villain, introduction)the Forty Thieves (villains, introduction for all)

When the priceless Ophar Jewel vanishes from a locked safe, Merlin the Magician is called in to solve the mystery—and his investigation leads him to discover that the theft points to an ancient legendary band of thieves hidden away in Arabia. Recruiting a group of scrappy London street toughs and traveling back through time itself, Merlin must battle the Forty Thieves to recover the stolen gem, but a twist of fate strips away his magical power at the worst possible moment. Can he find his way out of the ancient cave and complete his mission?

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