ComicBooks.com Register / Loginit's free!
HomeJack Armstrong#7Read

★ ComicBooks.com Reading Room

Jack Armstrong #7 (1948)

Parents' Magazine Press · 1948 · 51 pages

Free to read · restored edition by ComicBooks.com · Issue details →

Jack Armstrong #7 (1948) — page 1 of 51
1 / 51
Jack Armstrong #7 (1948) — page 2 of 51
2 / 51
Jack Armstrong #7 (1948) — page 3 of 51
3 / 51
Jack Armstrong #7 (1948) — page 4 of 51
4 / 51
Jack Armstrong #7 (1948) — page 5 of 51
5 / 51
Jack Armstrong #7 (1948) — page 6 of 51
6 / 51
Jack Armstrong #7 (1948) — page 7 of 51
7 / 51
Jack Armstrong #7 (1948) — page 8 of 51
8 / 51
Jack Armstrong #7 (1948) — page 9 of 51
9 / 51
Jack Armstrong #7 (1948) — page 10 of 51
10 / 51
Jack Armstrong #7 (1948) — page 11 of 51
11 / 51
Jack Armstrong #7 (1948) — page 12 of 51
12 / 51
Jack Armstrong #7 (1948) — page 13 of 51
13 / 51
Jack Armstrong #7 (1948) — page 14 of 51
14 / 51
Jack Armstrong #7 (1948) — page 15 of 51
15 / 51
Jack Armstrong #7 (1948) — page 16 of 51
16 / 51
Jack Armstrong #7 (1948) — page 17 of 51
17 / 51
Jack Armstrong #7 (1948) — page 18 of 51
18 / 51
Jack Armstrong #7 (1948) — page 19 of 51
19 / 51
Jack Armstrong #7 (1948) — page 20 of 51
20 / 51
Jack Armstrong #7 (1948) — page 21 of 51
21 / 51
Jack Armstrong #7 (1948) — page 22 of 51
22 / 51
Jack Armstrong #7 (1948) — page 23 of 51
23 / 51
Jack Armstrong #7 (1948) — page 24 of 51
24 / 51
Jack Armstrong #7 (1948) — page 25 of 51
25 / 51
Jack Armstrong #7 (1948) — page 26 of 51
26 / 51
Jack Armstrong #7 (1948) — page 27 of 51
27 / 51
Jack Armstrong #7 (1948) — page 28 of 51
28 / 51
Jack Armstrong #7 (1948) — page 29 of 51
29 / 51
Jack Armstrong #7 (1948) — page 30 of 51
30 / 51
Jack Armstrong #7 (1948) — page 31 of 51
31 / 51
Jack Armstrong #7 (1948) — page 32 of 51
32 / 51
Jack Armstrong #7 (1948) — page 33 of 51
33 / 51
Jack Armstrong #7 (1948) — page 34 of 51
34 / 51
Jack Armstrong #7 (1948) — page 35 of 51
35 / 51
Jack Armstrong #7 (1948) — page 36 of 51
36 / 51
Jack Armstrong #7 (1948) — page 37 of 51
37 / 51
Jack Armstrong #7 (1948) — page 38 of 51
38 / 51
Jack Armstrong #7 (1948) — page 39 of 51
39 / 51
Jack Armstrong #7 (1948) — page 40 of 51
40 / 51
Jack Armstrong #7 (1948) — page 41 of 51
41 / 51
Jack Armstrong #7 (1948) — page 42 of 51
42 / 51
Jack Armstrong #7 (1948) — page 43 of 51
43 / 51
Jack Armstrong #7 (1948) — page 44 of 51
44 / 51
Jack Armstrong #7 (1948) — page 45 of 51
45 / 51
Jack Armstrong #7 (1948) — page 46 of 51
46 / 51
Jack Armstrong #7 (1948) — page 47 of 51
47 / 51
Jack Armstrong #7 (1948) — page 48 of 51
48 / 51
Jack Armstrong #7 (1948) — page 49 of 51
49 / 51
Jack Armstrong #7 (1948) — page 50 of 51
50 / 51
Jack Armstrong #7 (1948) — page 51 of 51
51 / 51
ContinueJack Armstrong #8 →
Contains 7 stories
Jack Armstrong Solves the Mystery on the Diamond
8 pp · sports
Jack ArmstrongJim Fairfield

When a crucial intercity baseball game draws big-league scouts to watch promising young second baseman Tommy Byrnes, Jack Armstrong's afternoon takes a dangerous turn: Uncle Jim Fairfield arrives with news that a secret military device called the Intro-Ray Set has been stolen—a weapon capable of paralyzing the human body. As Tommy mysteriously struggles with basic plays on the field while gamblers circle and suspicion grows, Jack must figure out who's weaponizing the device and why before the game's final inning.

The Case of the Silent Southpaw
4 pp · detective-mystery
Vic Hardy
Frank O'Bannon
2 pp
Frank O'BanonRobert O'Banon

Frank O'Bannon, a young Boy Scout trained in first aid, springs into action when his brother Robert gets into trouble during a swim in the Blue River—seized by cramps in the cold water after overheating from playing ball. Drawing on his Red Cross training and quick thinking, Frank works to save Robert's life, performing the techniques that keep his brother breathing until help arrives. This true account of courage and preparedness earned Frank O'Bannon recognition as a winner of the Jack Armstrong All-American Award in 1948.

Rhino!
4 pp · adventure
Bill KellyBob WardOmalu
The Counterfeiters
12 pp · detective-mystery
Vic HardyJack ArmstrongChief DaleProfessor Proteus

In "The Counterfeiters," Jack Armstrong teams up with scientist Vic Hardy to uncover a local gang of forgers, turning a lesson in currency forensics into a real-world chase. With sharp eyes and quick thinking, the duo races to outwit criminals before the counterfeit money spreads further.

Billy Makes Magic
5 pp · humor; teen
Billy FairfieldEgbert Sneery

Billy Fairfield is determined to win the fifty-dollar prize at the amateur show with a magician act, but his rival Egbert Sneery seems to have the crowd in his corner with a flashy performance. When Billy takes the stage with his own egg-juggling trick—a risky bit of sleight of hand involving real eggs—something unexpected happens that turns the tables and wins him first prize in the most original way possible.

Lion on the Loose
4.67 pp · adventure
Betty FairfieldMolly Madden

In "Lion on the Loose," Betty teams up with her friend Molly Madden, the circus’s star trapeze artist, when a lion breaks free and sends the big top into chaos. With quick thinking and a daring plan, Betty steps in to help calm the situation—just as the spotlight turns on her.

Restored edition © ComicBooks.com. Our digitization, remastering, and presentation are our own work.

See something wrong with this issue? Report it.