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Fightin' Marines #40 (1961)

Charlton · 1961 · 36 pages

Free to read · restored edition by ComicBooks.com · Issue details →

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ContinueFightin' Marines #41 →
Contains 4 stories
Medal Hill
8 pp · war

In Korea, Marine Sergeant Tucker Jaynes—a decorated World War II hero laden with medals—is assigned to supply duties while his younger brother Mulie serves on the front lines, idolizing the man he once looked up to. When a sudden Communist attack forces both brothers into combat, Tucker's true character is revealed in a moment that shatters Mulie's hero worship and sets the boy on a destructive path of rage and disillusionment. The brothers must confront what it means to be a real Marine when the legend crumbles under fire.

Gizmo Wins A War
5 pp · war

When a stray mutt named Gizmo proves his worth detecting enemy infiltrators during the Korean War, Sergeant Donovan defies orders to protect him—but the real test comes when the dog must sniff out disguised North Korean soldiers hidden among a refugee column. With the outfit's loyalty tested and danger closing in, Gizmo's instincts become the unit's last line of defense in this 1961 war story from *Fightin' Marines*.

Spy Hill
3 pp · war

When Captain Peters is wounded during an assault on a strategically vital hill held by Communist forces, his Marines must rally under the leadership of Blackbeard Mosely to secure the position—not just for military advantage, but to get their skipper the medical care he desperately needs. With air support and sheer determination, the squad launches a final push up Spy Hill to silence the enemy guns pinning them down and establish a foothold. It's a story of duty and sacrifice that proves sometimes the toughest objectives become personal when one of your own is counting on you.

Massacre Island
7 pp · war

Lt. Col. Jim Kilroy leads a forty-man Marine force on a covert raid against Kama Jima, a heavily fortified Japanese island that Naval Intelligence warns is honeycomb with passages, howitzers, and mines. Under cover of darkness, the squad plants delayed-action charges across the island's key positions—ammo depots, radio tower, mess hall—then slips back to their waiting submarine to watch the destruction unfold. When Kilroy's men return that night to finish the job, they discover the island's entire Japanese garrison ready to surrender, trapped by their own fortress design turned prison.

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