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Creepy Worlds #134 (1972)

Alan Class · 1972 · 37 pages

Free to read · restored edition by ComicBooks.com · Issue details →

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Contains 8 stories
Goodbye, Johnny...
15 pp · science fiction
GoranNedroJohnny BlakeJohnny Blake, Jr.

When a young Lodenian scout named Nedro is assigned to observe Earth's inhabitants alongside his father Goran, he stumbles into a creek and is rescued by a human boy named Johnny Blake—setting off an unexpected friendship that will test the boundaries between two worlds. As the boys grow close through secret daily meetings, sharing games and gifts across their vastly different cultures, the truth of Nedro's alien origin threatens to unravel everything. What begins as innocent companionship becomes entangled in the larger stakes of planetary conquest and human survival, forcing both boys to reckon with loyalties that may prove impossible to balance.

Gypsy Magic
5 pp
Derek HarrisonGerta
On the Run
5 pp · western-frontier
Kid Montana

Kid Montana finds himself hunted by a posse with damning evidence against him—until he spots another fugitive, Topeka Burley, fleeing with the real proof of the robbery. Realizing the outlaw holds the key to his freedom, Kid Montana strikes a deal to guide Topeka across the border, but his plan takes a sharp turn when he comes face-to-face with the very lawmen on his trail. A tense game of deception and gunfire erupts as Kid Montana plays both sides to clear his name.

No Way Out!
3 pp · horror-suspense
My Ancestor--the Old Indian Scout
6 pp · fantasy; war
Bruce HawkinsHarry Hawkins (ghost)

Bruce Hawkins has always admired his ancestor Harry Hawkins, a legendary Indian scout from 1835, dreaming of performing brave deeds himself—and when he's pinned down by German forces during World War II, he finally gets his chance to volunteer for a desperate mission. But when panic overtakes him and he's about to be gunned down, a ghostly figure emerges from the shadows: his ancestor himself, ready to help even from beyond the grave. Together, the two Hawkinses turn the tide against impossible odds, proving that bravery can run deeper than blood.

The Storm
5 pp · adventure
Jail Break
5 pp · western-frontier

Wild Bill Hickok and his partner Jingles must track down a gang of gold thieves who've broken out of jail with the marshal's own keys—and vanished with the witnesses needed to convict them. When the outlaws hole up at an abandoned mine with dynamite and murder on their minds, Hickok finds himself bound and facing certain death, with only his wits and nerve to escape the trap. A frontier showdown where quick thinking and grit might be the only way out.

The Gypsies' Secret
4 pp · horror-suspense
Tony Hayden

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