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Adventures into Darkness #6 (1952)

Pines · 1952 · 37 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueAdventures into Darkness #7 →
Contains 6 stories
The Groping Ghost
8 pp

Victor Pearson recounts to the Adventurers' Club a chilling tale from his past: how twin brothers Jack and George Wingate diverged into opposite men, and how a supernatural terror began haunting Wingate Mansion, claiming victims one by one while searching for someone in particular. As the ghost's gruesome visitations escalate and George spirals into madness, Victor races to uncover the dark secret binding the brothers and the unearthly force that refuses to let the guilty rest.

Mystery of Mu
0.5 pp

A newlywed couple finds themselves trapped in a Manhattan hotel that defies logic and reason on Friday the 13th—where desk clerks vanish, elevators move without working indicators, and the very building itself seems to deny their existence. As Sam Allison desperately searches for his wife Grace, he uncovers a sinister secret lurking on the hotel's impossible 13th floor: a gathering far more nightmarish than mere superstition could explain. This eerie tale explores what happens when disbelief in bad luck meets something genuinely, terrifyingly wrong.

Corpse Convention
7 pp · horror-suspense
Sam AllisonGrace Allison

On Friday the 13th, Jo and her partner check into a hotel that feels too quiet, too still—until they’re led to room 1313 on the 13th floor. There, they meet a gathering of guests who’ve all died in the same room, year after year, returning each time as part of a strange, recurring ritual.

The Thing from the Sea
5 pp
The Strange Cats of Killough Heath
7 pp

In "The Strange Cats of Killough Heath," a timid tourist guide in an Irish castle calls upon the spirits of long-dead knights to protect him from a cruel bully—only to unleash a far more terrifying force. Written by an unknown hand and illustrated by an unknown artist, the story unfolds with eerie stillness, where the line between legend and nightmare blurs in the mist-laden halls of Killough Heath.

The Phantom Horseman
2 pp

Ivar Király, a Hungarian horseman recovering from war wounds, becomes obsessed with a mirage he glimpsed years before—one featuring a mysterious girl and a distant staircase. When he finally ventures back onto the plains to find it again, his quest takes a turn that leaves him forever changed, becoming the stuff of local legend. A haunting tale of obsession and the price of chasing illusions across the windswept Hungarian steppes.

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