Wynd #2
☆ Be the first to review + Add to your collection — Join freeThis second volume of the Wynd series continues the fantasy adventure as Wynd and his friends delve deeper into the mysteries of the hidden city of Essandior. The story ramps up the tension with the looming threat of General Zedra and Lord Nero, while secrets about Wynd's true nature and the magical wings are finally revealed. Collecting issues #6-10, this trade paperback expands the world and character dynamics introduced in the first book.
In "Chapter One: The Black Ships," a deadly assault unfolds as the Vampyres strike the boat carrying Bastian, the Duke's son, leaving Thorn wounded and the group scattered. With Thorn in danger and the Vampyres closing in, Wynd, Oakley, Yorik, Bastian, and Teek fight to survive the onslaught. Meanwhile, Basil races to secure help, enlisting Titus and Ash in a desperate mission to find Prince Yorik before it's too late.
In "Chapter Two: The Weird Woods," danger lurks beneath the shadowed canopy as the Vampyres strike the boat of Bastian, the Duke's son, leaving Thorn injured and the group scattered. With Wynd, Oakley, Yorik, Bastian, and Teek struggling to protect their wounded companion, the attack escalates—while Basil races to rally Titus and Ash in a desperate bid to locate Prince Yorik and bring him to their aid.
In "Chapter Four: Esseriel United," as Thorn begins to recover from his wounds, tensions rise among Wynd and his companions over their next course of action. With the Vampyres advancing under the command of General Zedra, the fragile alliance faces its first true test.
In "Chapter Five: The Fall," as Thorn begins to heal, tensions rise among Wynd and his companions over their next course of action. With General Zedra leading the charge, the Vampyres launch a sudden and decisive assault, forcing the group to confront their next challenge head-on.
In "Chapter Six: Touched by Magic," Wynd finds himself caught in a web of deception as the Faeries turn against the humans, misled by a Vampyre's cunning ruse. With Merien and Yorik in danger, Wynd risks everything to help them escape—unaware that his own blood has drawn the attention of Zedra, setting the stage for a new and darker game.
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↩ Reprints Wynd #6 (2021), Wynd #7 (2021), Wynd #8 (2021), Wynd #9 (2021), Wynd #10 (2021)
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