World's Finest Comics Archives #3
☆ Be the first to review + Add to your collection — Join freeThis third volume of the World's Finest Comics Archives collects classic Silver Age tales featuring Superman and Batman teaming up, originally published in World's Finest Comics #98-108. These stories, from the late 1950s and early 1960s, showcase the iconic duo battling threats like Lex Luthor and the Joker, with art by Dick Sprang and others. The hardcover edition preserves the original comic book colors and includes a foreword by writer Mark Waid.
In "The Caveman from Krypton," a desperate alien filmmaker traps two criminals, Beaver and Midge, in a remote location to lure Superman, Batman, and Robin into a bizarre cinematic spectacle. With surreal alien creatures and high-stakes chaos unfolding, the duo’s escape sets off a chain of events that tests the World's Finest team’s resolve. Written by Jerry Coleman and brought to life by Dick Sprang’s dynamic art and Sheldon Moldoff’s sharp inks, this 2005 archive issue delivers a quirky, action-packed adventure with a surprising twist.
When a meteor crash in the countryside unleashes a prehistoric Kryptonian caveman, Pete Waller and his boss Jo-Jo Groff see a chance to strike gold—literally. But when the caveman’s ancient powers threaten to spiral out of control, Superman, Batman, and Robin must step in to stop the chaos before it’s too late.
In a futuristic Gotham showcase, Superman, Batman, Batwoman, and Robin unveil groundbreaking crime-fighting tech—only for Lex Luthor, posing as a visionary inventor, to set a deadly trap aimed at disintegrating Superman.
When the Duplicate Man uses his ability to split and strike multiple targets at once, even the combined might of Superman and Batman is tested. With Perry White reporting from the front lines and Robin on the case, the heroes must outthink a foe who can vanish into his own doppelgänger—before the city becomes a battlefield of mirrors.
When a flaming monster terrorizes Metropolis, Superman fights to hold the line—while Batman and Robin, aided by Professor Nichols’s time machine, race to the past to uncover an alien device that could be the key to stopping it. With Perry White on the scene and Clark Kent’s secret identity hanging in the balance, the fate of the present hinges on a mystery buried in time.
In "The Star Creatures," an alien movie producer sets a trap for Superman, Batman, and Robin by kidnapping criminals Beaver and Midge, luring the heroes into a remote location to film his outlandish sci-fi spectacle. As bizarre alien creatures are unleashed one by one, chaos erupts—especially when Beaver and Midge break free and seize the alien’s technology for their own schemes. With the heroes on the case and the alien forced to confront the consequences of his meddling, the line between entertainment and intervention blurs.
When Batman ventures into a forgotten cave during a convention in England, he unwittingly triggers a curse left behind by the long-dead sorcerer Fangan—now binding him to obey the sorcerer’s ancient commands or face dire consequences. With Batman trapped by the spell, Robin turns to Superman for help, setting off a race against time as the Man of Steel must unravel the mystery of Fangan’s magic before it’s too late.
When an alien begins shrinking Earth's most iconic buildings to ship them back to his homeworld as space-time tourist attractions, Superman, Batman, and Robin must race to stop him before the city’s skyline vanishes entirely. With the fate of landmarks hanging in the balance, the trio faces a threat that’s as bizarre as it is urgent—before the alien’s plan turns the planet into a cosmic souvenir shop.
In the hidden heart of a forgotten Aztec city, Superman—stripped of his memories by a volcanic eruption—rises as a king to a people who believe him divine. When Batman and Robin arrive to find him, they're met with suspicion as the cunning Floyd Frisby twists the truth, turning the heroes into the villains in Superman’s eyes.
When Superman brings a mysterious space creature back to Earth, it quickly turns his heroic efforts into chaos—especially as Batman and Robin close in on the notorious Wreckers. The tiny alien companion, innocent in intent but wildly disruptive, throws a wrench into the detective work and the pursuit, testing the limits of teamwork and control.
When Bat-Mite interrupts Superman’s mission to aid Batman and Robin, the mischievous imp sparks an unexpected rivalry—especially when Mr. Mxyzptlk takes it upon himself to settle the chaos. A magical showdown begins, pitting two of DC’s most unpredictable tricksters against each other in a contest of wits and wizardry.
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↩ Reprints World's Finest Comics #102 (1959), World's Finest Comics #103 (1959), World's Finest Comics #104 (1959), World's Finest Comics #105 (1959), World's Finest Comics #106 (1959), World's Finest Comics #107 (1960), World's Finest Comics #108 (1960), World's Finest Comics #109 (1960), World's Finest Comics #110 (1960), World's Finest Comics #111 (1960), World's Finest Comics #112 (1960), World's Finest Comics #113 (1960), World's Finest Comics #114 (1960), World's Finest Comics #115 (1961), World's Finest Comics #116 (1961)
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