Wonder Woman and Justice League Dark: The Witching Hour #1
In "The Witching Hour Part 1," Wonder Woman’s past collides with the present as a long-buried magical brand from Hecate resurfaces, threatening to unravel both her and the Justice League Dark. With Zatanna and Traci Thirteen rallying magic users and the League divided, Hecate’s influence begins to twist alliances and turn allies into weapons. James Tynion IV and Jesús Merino deliver a spellbinding start to a supernatural clash, where the line between protector and puppet grows dangerously thin.
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As a young girl, Diana is magically branded by Hecate, but Hecate makes her believe it was only a dream. In the present, Diana and Zatanna try to convince the Justice League to join them against the threat of the Upside-Down Man and the Otherkind, but Hecate blinds the League to the magical threat. At the Oblivion Bar, Traci Thirteen gathers a sisterhood of magic users, but Hecate seizes control of Witchfire and tries to kill the others. In the Hall of Justice basement, The Justice League Dark discusses the coming threat when Hecate takes control of Wonder Woman through the magic brand.
Plot details indexed by the Grand Comics Database (CC BY-SA).