Wendy Witch World #38
☆ Be the first to review + Add to your collection — Join freeIn "The Mysterious Box," Wendy and her aunts stumble upon a treasure map in the swamp, setting off a wild adventure that leads them past a giant snake and straight into the clutches of a monster witch. With the castle just in sight, the mystery deepens—and the real challenge may have only just begun.
In "Happiness Is..." from Wendy Witch World #38, the four witches face off against monsters and a tricky trap in the castle, only to find their way back home when Wendy takes a turn with the map—discovering that the real treasure was never far from where they started.
Spooky the witch’s mighty boo, meant to clear his yard, accidentally knocks the magic out of his voice for a full week—leaving him helpless as the forest creatures plot their clever revenge. With Spooky silenced, every squirrel, rabbit, and mischievous fox finds a way to turn the tables in this delightfully playful, one-week-long prank war.
When Wendy’s aunts accidentally summon Davy Jones during a beach outing, things take a splashy turn—after he steals their brooms and clothes, they transform into merwitches to chase him into the sea. The wild magic of the tide and a mischievous sea captain collide in this whimsical underwater escapade.
Casper’s Aunt Fussy pays a visit with a passion for fashion that quickly has him and the Trio in full outfits. Desperate to distract her from her latest sewing obsession, Casper tries to lure her into a new pastime—before she turns the whole house into a walking closet.
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Reprints
↩ Reprints Playful Little Audrey #18 (1960), Wendy, the Good Little Witch #14 (1962), The Friendly Ghost, Casper #61 (1963), Wendy, the Good Little Witch #32 (1965)
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