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Voodoo#3
Cover: Maurice Gutwirth

Voodoo #3

· L. Miller & Son · 1/- [0-1-0 GBP]
📊 ~22,551 copies sold its debut month
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In "The Man Who Defeated Death!", chess master Roger Capar returns from the brink of death only to find that Death himself has taken a personal interest—playing games with him in the afterlife, then returning to the living world to learn of future deaths. Written by Bill Woolfolk and brought to life with striking art by Maurice Gutwirth, this haunting tale blends intellect and the supernatural in a story where every move could be a matter of life or death. The cover, also by Gutwirth, captures the eerie elegance of a game played beyond the grave.

Contains 5 stories
The Man Who Defeated Death!
10 pp · Horror-Suspense
The Mummy (Horror-Host)

In "The Man Who Defeated Death!", chess master Roger Capar, resurrected after a fatal heart attack, finds himself locked in a chilling game with Death himself—played not for stakes, but for secrets. Each match brings new revelations, as the Mummy (Horror-Host) watches from the shadows, drawn into a deadly dance where every move could be a life or a lie.

Death Was the Bridegroom
7 pp · Horror-Suspense
FateDeath

In a tale of twisted fate and macabre romance, Voris Denham—accused of marrying and killing rich men—faces the inevitable when Death himself arrives to claim her. Seeking refuge in the arms of a mysterious stranger, she finds a love that defies life and death, but the truth of his identity is as chilling as the promise he makes.

Rommbu! [Part One]
13 pp · Science Fiction
RommbuPete HunterJohn Hunter

In "Rommbu! [Part One]," a fugitive geologist named Rommbu finds himself at the heart of a desperate stand when an alien invader threatens to consume his planet. With the help of two men named Pete Hunter and John Hunter, Rommbu must confront the alien’s arrival at an active volcano—using the planet’s fury as his final weapon.

Rommbu!, Part Two
7 pp · Science Fiction
RommbuPete HunterJohn Hunter
Druid's Castle
7 pp · Horror-Suspense

In "Druid's Castle," psychic investigator Christopher Fenn ventures into a haunted English manor with his dog Drum and Lady Seeley, using his own invention—a dematerializing machine—to become immaterial ghosts. Together, they navigate the eerie presence of ghostly druids, seeking answers through a fragile truce brokered with a branch of mistletoe. As the boundary between the living and the spectral blurs, Drum remains behind, a silent guardian in the shadows.

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Full credits

artist, inker Maurice Gutwirth
cover pencils, inks Maurice Gutwirth

Reprints

↩ Reprints Beware! Terror Tales #7 (1953), Fantastic Fears #3 (1953), The Hand of Fate #20 (1953), Tales to Astonish #19 (1961)

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