Treasure Chest of Fun and Fact #1 [307]
☆ Be the first to review + Add to your collection — Join freeIn "The Big Game," newly appointed boatswain Frumson Wooters makes a chaotic entrance aboard the Yacht Club's The Resolute, setting off a chain of misadventures with a prank-filled cannon blast and a leaking toolbag spilling tacks across the deck. Written by Frank Moss and brought to life with sharp, expressive art by Frank Borth—both on interior pages and the cover—this 1961 issue captures a delightfully silly sea shanty of mishaps, all unfolding under the watchful eyes of a crew in pirate garb.
Frumson Wooters, the new boatswain aboard the Yacht Club’s The Resolute, steps onto the ship just as the crew gears up for a pirate-themed voyage to Pirate’s Cove. As the crew celebrates with a cannon salute, Frumson’s prank—hidden in the barrel—unleashes a chaotic mess on a nearby longboat. With Jimmy at his side and a toolbag full of loose tacks, the pair unwittingly set off a chain of mishaps that send barefoot deckhands scrambling across the deck.
In "The Big Game," a slice-of-life snapshot from Treasure Chest of Fun and Fact #1 (1961), the Foster family and their friends navigate small daily moments that reveal their personalities and connections. From Joan and Jim sharing a quiet moment to Fred bristling at his mom’s request to cook dinner, and the girls whispering about Marge’s favorite jacket, each brief scene captures a different rhythm of childhood. The story unfolds through a series of gentle, observant vignettes, offering a warm, authentic glimpse into the lives of these familiar young people.
In "Objects in Motion," Dr. Gunther Q. Mouse and his assistant Murphy put the laws of physics to the test with two simple, hands-on experiments anyone can try at home. From sudden stops to pushing objects in motion, the duo shows how inertia and force shape the world around us—using nothing but a few household items and a little mouse-sized ingenuity.
Chuck White returns to Steeltown and reunites with Tony Laport, who’s packing up to leave for Alaska with his mother and a group of modern pioneers. With his newspaper job gone and a new adventure calling, Chuck trades his station wagon for a tow truck and joins the journey, setting off on a 3,000-mile trek across the country with Tony, Wilson Browne, Bill Becker, Jones, Kirk, Sally, and Father Carroll.
In "The Proof is in the Print," Sgt. Reilly teams up with Professor Johannes E. Purkinje, Francis Galton, and Edward Henry as they trace the fascinating history of fingerprinting—from its early observations to its rise as a crucial tool in identification. With Commissioner Herschel overseeing the effort, the story unfolds like a real-world detective case, spotlighting the minds behind the science that made every print tell a story.
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Reprinted in Treasure Chest of Fun and Fact #6 [494] (1972), Treasure Chest of Fun and Fact #7 [495] (1972)
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