Tom Mix Western #28
☆ Be the first to review + Add to your collection — Join freeTom Mix confronts a gang of outlaws called the Storm Kings who have been terrorizing the territory. After a fierce battle in town where Tom and the sheriff's deputies fight off the criminals, Tom pursues the gang leader Dolson into the wilderness. Tom shoots a bear that attacks Dolson, then finds Dolson unconscious and takes him to a hunting lodge to recover before bringing him to justice.
Tumbleweed Jr. is enjoying a peaceful fishing trip when the neighborhood bully Buster shows up and starts pestering him with endless dopey questions to ruin his day—but the clever kid has a trick up his sleeve. When Buster demands proof that "dumb fish" actually exist, Tumbleweed turns the tables with a prank that sends his tormentor tumbling into the lake.
Tom Mix finds himself behind bars when he's framed by a trio of outlaws bent on stealing a prized gold spur—planted evidence lands him in the Dusty Valley jail, but a quick wire to a trusted lawman friend clears his name just in time. Now Mix must race to save his neighbor Rip Snorter from the desperate crooks before they realize their prize isn't on him after all. It's a race against time as Mix tracks down the culprits and settles the score.
Tom Mix stumbles onto a mystery when he rescues a wounded man from a runaway rig during a violent storm—the victim of the notorious Storm Kings, outlaws who strike under cover of darkness and vanish without a trace. When a real estate agent is murdered near some seemingly worthless land called Cross Acres, Tom suspects the crime is connected to the gang's mysterious operations, leading him to investigate an abandoned stone quarry. With Sheriff Mike Shaw at his side, Tom uncovers the secret that explains how the Storm Kings have eluded capture for so long.
Cowboy Cal finds himself flat broke at Grizzly Gus' General Store, but he's determined to get a drink of sarsaparilla despite having no money and knowing the storekeeper doesn't extend credit. When Gus refuses to let him buy on account, Cal gets crafty and comes up with a clever scheme involving a sponge that turns the tables on the gruff proprietor.
Saddlehead stumbles upon a crossword puzzle and boasts he can solve it—much to a skeptic's amusement—but when asked to name a place starting with "Y," our hapless hero confidently offers Wyoming as his answer. This lighthearted one-pager pokes fun at Saddlehead's overconfidence and his questionable puzzle-solving skills.
When a hotel partnership's fortune breeds suspicion, Tom Mix uncovers a deadly scheme of greed and murder at a remote hunting lodge. Racing against time to stop a ruthless killer from claiming his final victim, Tom must use all his wits and courage to survive the traps laid for him—and save an innocent man from a grizzly fate.
Tom Mix goes undercover in disguise to tail the newly released outlaw Tad Mindet and his ten-year-old fortune in stolen gold, only to lose the loot when Mindet spots him and hides it inside an old couch at Doc Green's office. Now Tom must race against the clock to intercept Mindet before he reaches the upholsterer's shop in Canyon City and recovers the hidden treasure for good.
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Reprinted in Tom Mix Western #28 (1950), Six-Gun Heroes #31 (1954)
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