The Legion of Super-Heroes Archives #7
☆ Be the first to review + Add to your collection — Join freeThis volume collects Legion of Super-Heroes stories from the late 1960s, featuring the team's adventures in the 30th century as they battle threats like the Fatal Five and the Sun-Eater. It reprints issues from Adventure Comics and Action Comics, showcasing classic tales by writers like Jim Shooter and artists like Curt Swan.
In "The Outlawed Legionnaires!", the Legion races to stop the Fatal Five from seizing control of Earth’s Universal Weapons Control Panel, only to learn the villains need a third key hidden at Legion Headquarters—now guarded by their own returned comrades. Written by Jim Shooter and illustrated by Shooter and Curt Swan, with inks by George Klein and vibrant colors by Rick Taylor and Tom McCraw, this 1997 archive issue delivers high-stakes tension and classic team dynamics. The cover by Frank Miller captures the epic clash in bold, dynamic lines.
When the United Planets President declares the Legion of Super-Heroes illegal, the team fractures—some are exiled to the harsh prison planet Takron-Galtos, others imprisoned on Earth, and the rest forced into hiding. With their ranks scattered and their cause under siege, the surviving Legionnaires must navigate betrayal, exile, and the ever-present threat of capture, all while holding onto the belief that justice still has a place in the future.
In "Part II: Time's Most Notorious Killers!", the Legion of Super-Heroes finds themselves caught in a deadly game when the Unkillables—genetically engineered assassins wielding the DNA of history’s most infamous killers—launch a relentless assault on the Dominators. With the fate of a fallen empire hanging in the balance, Star Boy, Superboy, and their teammates must defend their unlikely allies while unraveling the chilling truth behind the killers’ origin.
When Jimmy Olsen arrives in the 30th century to help Duo Damsel run the Legion Bulletin, he quickly finds himself the story instead of the reporter. Caught between the antics of Brainiac 5, the charm of Mon-El, and the energy of Element Lad, Jimmy’s role as a guest journalist takes an unexpected turn.
When the Legion of Super-Heroes races to stop Dr. Mantis Morlo’s dangerous experiments, they uncover a hidden threat that’s already spreading across the galaxy. Sent to Orando, a planet frozen in medieval times, a team of Legionnaires must confront the scientist’s twisted legacy—and the eerie, evolving creatures he’s unleashed—before they’re beyond stopping.
In "Part II: Target... Earth!", the Legion of Super-Heroes—Superboy, Princess Projectra, Mon-El, Star Boy, Dream Girl, Invisible Kid, Ultra Boy, Matter-Eater Lad, Chameleon Boy, Phantom Girl, and Brainiac 5—races against time when a trio of Dr. Mantis Morlo impostors on Naltor reveals a deadly deception. As the team untangles the web of illusions, they realize the real threat is far more dangerous: a hidden assault on Earth itself.
When the Legion of Super-Heroes tracks their wayward pets to the planet Thanl, they’re met with a firm "no" — the pets aren’t coming home. Determined to keep the Legion in the dark, the pets send Proty II and Comet (in his human guise, Biron the Bowman) to spy on them. But as the undercover duo digs deeper, they uncover a dangerous conspiracy among the Thanlians — one that could unravel peace in the galaxy.
When the Legion of Super-Heroes is dispatched to the volatile planet Talok VIII, they're met with hostility from a world that's suddenly turned aggressive—Shadow Lass at their side as their guide. Each hero is lured into a unique trap designed to exploit their greatest weakness, testing their resolve and unity in a high-stakes mission where trust is as fragile as the planet’s surface.
When the Legion of Super-Heroes breaks free from their restraints, their burst of energy inadvertently unlocks the prison holding the Fatal Five—now more dangerous than ever. With Superboy, Brainiac 5, and the rest of the team still reeling, the villains emerge from the dimension, ready to reclaim their power.
In the far reaches of the 31st century, the Legion of Super-Heroes races to uncover the truth behind the aggression of Talok VIII—only to find the Fatal Five behind the chaos. With Earth’s Universal Weapons Control Panel as their target, the villains realize they need a third key hidden at Legion Headquarters, setting off a high-stakes clash as the returning heroes stand ready to defend it.
When the Dark Circle launches a devastating assault on Japan, the Legion of Super-Heroes finds themselves outmatched—until Brainiac 5 activates the Miracle Machine, a mysterious device gifted by a Controller, in a desperate bid to turn the tide. With the fate of a nation hanging in the balance, the team must confront a threat that tests not just their powers, but the very limits of their resolve.
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Reprints
↩ Reprints Adventure Comics #359 (1967), Adventure Comics #360 (1967), Adventure Comics #361 (1967), Superman's Pal, Jimmy Olsen #106 (1967), Adventure Comics #362 (1967), Adventure Comics #363 (1967), Adventure Comics #364 (1968), Adventure Comics #365 (1968), Adventure Comics #366 (1968), Adventure Comics #367 (1968)
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