The Hundred Comic Monthly #33
☆ Be the first to review + Add to your collection — Join freeIn "The Man Who Broke the Light-Speed Barrier!", Jan Holt is hurled into the void when an ultra-centrifuge accelerates him to the speed of light—only to awaken on a distant world, his mind trapped in the body of a dog-like alien. When an Earth survey ship arrives, Holt struggles to make contact, but his efforts go unnoticed until a sudden geyser blasts the vessel into space, leaving the crew stranded. With no choice, he takes control of the ship and pilots it home, earning a hero’s welcome—only to flee toward a hospital, drawn back to his original body as he nears.
In "The Graveyard of Space," a young Planeteer finds himself drawn to a mysterious, radiant girl who aids their ship in navigating a treacherous spiral nebula—only to discover her true, staggering form. The story unfolds with quiet wonder and mounting awe, as the line between guide and guardian blurs in the vast, silent expanse of space.
In a quiet town, an enigmatic elder auctions off three weathered arrows said to have been wielded by Robin Hood in legendary feats—each one tied to a daring act that defied odds. As the crowd listens, the tale unfolds through flashbacks: a sudden flood unleashed against enemies, a chimney sealed to trap foes, a daring leap across a moat of snarling boars. But when Prince John demands the story’s truth, the elder’s smile hides a secret—Robin Hood himself, still very much alive, vanishes into the woods, leaving only laughter behind.
In "The Green Arrow's First Case," a young Oliver Queen, stranded on Starfish Island, transforms his isolation into mastery, refining his archery and inventing clever trick arrows. Years later, when an expedition arrives to explore the island, he tests their resolve with a cunning deception using a fake-uranium arrow.
In "The Crime Conjurer!", a young police detective named John Jones finds himself caught between duty and disguise when a mysterious magician begins a string of high-profile robberies. With a documentary crew filming his every move, John must solve the case without revealing his secret powers—forcing him to rely on wit, timing, and a little help from his own clever mind.
In "The Secret of Silver Lake!", two brothers—Wayne and Walt—find themselves caught in a dangerous game when villains use Wayne as bait to lure the real target: Walt, who’s posing as the town’s sham sheriff. With Walt injured and their plan unraveling, the only way to switch identities is a desperate plunge into the mysterious Silver Lake. As Wayne returns to town pretending to be injured, he sets a clever trap of his own—overloading the outlaws’ hideout with a flood of empty barrels.
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↩ Reprints A Date with Judy #6 (1948), Star Spangled Comics #123 (1951), Strange Adventures #55 (1955), Western Comics #56 (1956), All Star Western #90 (1956), World's Finest Comics #85 (1956), The Brave and the Bold #9 (1956), Wonder Woman #93 (1957), Wonder Woman #101 (1958), Action Comics #248 (1959), Adventure Comics #256 (1959), Detective Comics #263 (1959), Strange Adventures #100 (1959), Adventure Comics #257 (1959), Mystery in Space #49 (1959), Tales of the Unexpected #34 (1959)
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